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Old 2003-11-25, 11:04 AM   [Ignore Me] #76
Black
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OOOOH pretty background......
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Old 2003-11-25, 11:34 AM   [Ignore Me] #77
HELLFISH_88
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Its Pug Fugky.
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Old 2003-11-25, 11:46 AM   [Ignore Me] #78
Peacemaker
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After examining the Screenis and all of the data for about an hour I have come to a few conclusions about the loadstar that I am 100% sure are correct.



Ok we cant see behind the loadstar so im assuming that its just a big open space between the sides of it that we can see (look in screenis u cant see anything there). Now the router must strafe into this opening. Im guessing that it can only carry one large vehical and maybe 2 or 3 smaller ones. Thats the only thing im not 100% on. The whole thing lands and the pilot deploys and it becomes a rearm/ repair site. I dont know if it has a floor or the vehicals just float there, I think a floor would look better. Tell me what u think.

Edit: Reminds me of the drop ships in Halo used by the Covenant, jsut no infantry slots.
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Old 2003-11-25, 12:33 PM   [Ignore Me] #79
Pytagoras
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They could have at least copied the cockpit-part of the Galaxy. Looks like a god damn butt-dog.
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Old 2003-11-25, 01:05 PM   [Ignore Me] #80
Cider_Ownz
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Originally Posted by ZombieB
pfft..definatly what you want is to have 2 lodestars, both carrying a flail each...then you line the lodestars vertically so they're beneath each other. Then the lodestar at top, drops the flail down on the lodestar below, so its on top of that lodestar...then the lodestar which is now empty, positions itself below the lodestar which has a flail on top of it. Then the second lodestar drops the flail he's got in the cargobay down on the first lodestar, and suddenly you have 2 flails at 400 feet

then you can start shootin'!

And then, after all that hard work and co-ordination, and enemy reaver sweeps by... .
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Old 2003-11-25, 01:45 PM   [Ignore Me] #81
bryan25
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I hope it has more armor then galaxy.
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Old 2003-11-25, 01:54 PM   [Ignore Me] #82
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Unless things have changed since beta - vehicles dropped from aircraft which land on invalid points are deconstructed after a sec or 2 (just like parking too close to vehical pad or doors). Invalid points included any wall, catwalk, roof, etc.. (In Beta. I dropped an ant perfectly on the wall and thought to myself "cool I can drive around the wall" and before I could move, I suddenly dismounted the vehicle and watched it deconstruct). So I don't hold much hope that you can drop vehicles in odd places - would create too many problems to deal with. Easier to deconstruct them and drive the point home that this is a no-no, so don't bother trying. Dropping vehicles on the courtyards of bases with shields is entirely possible however.
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Old 2003-11-25, 02:35 PM   [Ignore Me] #83
I Hate Pants
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So I guess the shield moduel is uselss now!? Damn that really sucks!
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Old 2003-11-25, 02:59 PM   [Ignore Me] #84
BDMJ
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The shield module will still be useful. The lodestar with likely be hard to obtain, and dropping one tank in the yard at a time is not overwhelming at all.
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Old 2003-11-25, 03:24 PM   [Ignore Me] #85
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Flying BoomBox!
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Old 2003-11-25, 03:26 PM   [Ignore Me] #86
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Remember this thing has no guns - it's a big slow flying target - going to be hard to bring these things into a heavy firefight intact.
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Old 2003-11-25, 03:30 PM   [Ignore Me] #87
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Originally Posted by Marsman
Remember this thing has no guns - it's a big slow flying target - going to be hard to bring these things into a heavy firefight intact.
I think it's going to have massive amounts of armor keeping with the FPS formula that the uglier something is the more armor is has.
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Old 2003-11-25, 03:40 PM   [Ignore Me] #88
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agreed this beast is going to contain a fair amount of armor. Anything short of the old old beta days like when the galaxy had a gazillion units of armor would still make it go boom with any amount of concentrated fire.
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Old 2003-11-25, 04:06 PM   [Ignore Me] #89
Indecisive
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Originally Posted by BUGGERGHOT
Hmm, I want to see the animation on how the hell he gets up and down from that thing...


Im gonna say something like a mini elevator platform.
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