Reavers - Page 3 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: it comes in 31 flavors.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

View Poll Results: Reavers
They are fine. I like my reaver. 29 25.22%
They need to be toned down. Less armor. 16 13.91%
They need to be toned down. Less rockets. 3 2.61%
They need to be toned down. Less (or no) afterburner. 8 6.96%
They need to be toned down. 15 13.04%
They are fine but we need better AA weapons. 32 27.83%
They suck. Dio rul3z!! 12 10.43%
Voters: 115. You may not vote on this poll

Reply
 
Thread Tools Search this Thread Display Modes
Old 2003-06-01, 09:20 PM   [Ignore Me] #31
EarlyDawn
Major General
 
EarlyDawn's Avatar
 


Originally posted by io
Dude this is the 2nd post i see from you and it's the 2nd that is bitching at me, i don't know why you're pissed at me but i suggest you choose another target. The poll is biased because *hint hint* THIS IS FOR FUN, this isn't a dev asking it or a scientific research, i just wanted PSU's opinion about a subject, if you can't reply without bitching at me then don't.

To everybody else thanks for your opinions, glad to see i'm not the only one who thinks reavers are overpowered.

Oh and Airlift i don't think anybody will say the skeeter is overpowered, i love my skeeter but it's far from being uber l33t.
Two unrelated incidents, it's nothing personal. Just an unreasonable response in my opinion because it implies that everyone who thinks the reaver is fine flies one. It's also flame bait for those with lesser comprehension skills. (OMFG dude u must b3 a reaver pilot, stop protecting your vehicle)

Don't think I'm going specifically after you, if I found your posts that offensive I'd probably just block you. I'm not really into carrying debates. I just didn't agree with your posts, that's it.
__________________
<Doop>
EarlyDawn is offline  
Reply With Quote
Old 2003-06-01, 10:49 PM   [Ignore Me] #32
Kikinchikin
Colonel
 
Kikinchikin's Avatar
 


I share the opinion that the reaver is fine the way it is. AA maxes can obliterate them. The rockets are fine also. Heres my story.

I decided to get the AA max since i had 2 certs to kill till next BR a few days ago. So i am perched on top of a tower, thats being heavily assaulted by reavers and other crap. Ok so about 10 reavers are there. I am in my Burster. Boom 5 of em are gone in 2 minutes. My burster shredded them.

Now thats not overpowered is it?

And with the rocket issue, i find that it takes about 10-12 rockets to dispatch of a reinforced exo soldier and about 9-10 for an agile exo suit soldier. and about 16-20 for a max unit. that can really eat through ur supply of reaver rockets pretty quick... so dont adjust that either.

Simply reavers are fine the way they are.
Kikinchikin is offline  
Reply With Quote
Old 2003-06-01, 10:55 PM   [Ignore Me] #33
Kikinchikin
Colonel
 
Kikinchikin's Avatar
 


oh and i just saw this. DO NOT I REPEAT DO NOT TAKE AWAY THEIR ABILITY TO HOVER!!! If you've played BF1942 u know what im talking about. I tried so darn hard to pilot a plane in that game, but i could never do it. it is soooooooooooooo hard. Reaver hovering isthe only way they can actualy hit their target. and the people that hover in front of towers... well thats kinda the same thing as camping at spawn tubes dont u think?
Kikinchikin is offline  
Reply With Quote
Old 2003-06-01, 11:04 PM   [Ignore Me] #34
aiwest420
Sergeant Major
 
aiwest420's Avatar
 


Originally posted by Lilbird2431
oh and i just saw this. DO NOT I REPEAT DO NOT TAKE AWAY THEIR ABILITY TO HOVER!!! If you've played BF1942 u know what im talking about. I tried so darn hard to pilot a plane in that game, but i could never do it. it is soooooooooooooo hard. Reaver hovering isthe only way they can actualy hit their target. and the people that hover in front of towers... well thats kinda the same thing as camping at spawn tubes dont u think?
rofl......flying is one of the easiest things in bf1942.



flying/bombing effectively , now thats another story.
aiwest420 is offline  
Reply With Quote
Old 2003-06-01, 11:08 PM   [Ignore Me] #35
Kikinchikin
Colonel
 
Kikinchikin's Avatar
 


well flying itself is easy true, but maneuvaring (sp?) is hard. i mean i always got upside down and heading towards the ground when i tried to barrel rollo r even turn sometimes...
Kikinchikin is offline  
Reply With Quote
Old 2003-06-01, 11:44 PM   [Ignore Me] #36
Led
Second Lieutenant
 
Led's Avatar
 


Reavers need an adjustment of titanic proportions. A reaver pilot needs only two things:

1) Thumb up his ass.
2) Finger on the fire button.

Viola. Instant spam kills.

The rocket damage needs to be reduced versus infantry, and the rocket magazine size needs to be reduced as well to decrease the retarded amounts of rocket spam.

When phoenix rockets could three shot reavers, there was not much of a problem. Now they can hover around with impunity and afterburn off like cowardly bastards whenever they get hurt.

AA max? They just spam it to death. And seeing as how there are usually at least a half dozen of the mental midgets flying overhead, there is no shortage of spam raining from the skies.

Now all we need is a little bread...

mmm

Spamwich.

Led is offline  
Reply With Quote
Old 2003-06-02, 12:18 AM   [Ignore Me] #37
TheJingle
Private
 


the planes in bf1942 are perfect...they are very powerful but take alot of skill to be good at , and are shot down fairly easily . reavers are very powerful , easy as hell to use , and hard to shoot down , EVEN WITH AN AA MAX since they fly almost as fast as a rocket WITHOUT afterburner . I dont mid how thyey are now so much as how they fly I guess , even though its basically like having all the upsides of a plane and helicopter but none of the downsides . But they shouldnt have near the armor of a tank ...AA MAXes should take them out EASILY if they get near them , as it is right now you can fire at one right by you and empty a full clip and not kill it if the pilot isnt completely worthless .
TheJingle is offline  
Reply With Quote
Old 2003-06-02, 12:27 AM   [Ignore Me] #38
1024
Contributor
Banned for no reason
 
1024's Avatar
 
Misc Info


I've notcied taht most poepel are voting for better AA weapons.

If we beef up the AA weapons, all the other AA will get pwned.

Realize this.
__________________


.
1024 is offline  
Reply With Quote
Old 2003-06-02, 01:41 AM   [Ignore Me] #39
io
Lieutenant General
 
io's Avatar
 


The way i see it there is a few options available.

1- Reduce the spam capacity of rockets from 20 something (been a while since i've reavered) to 12-16.

2- Reduce armor.

3- Change the MGs on air crafts, Skeeter becomes 20mm and Reaver becomes 12mm. (i like this as it slightly reduces the threat of a Reaver but also increases slightly the Skeeter's threat)

4- Reduce afterburner capabilites. (i just saw tonite a Reaver avoid skeeker missiles on 3 different runs over a base, in all he avoided at least 6 rockets and pretty easily at that)

And to those who say Reavers are fine (which they have a right to ) just ask yourself how many reavers you usually see over a heavy fight, maybe 3, 4? and that's a minimum, now how many of any other vehicle do you see?
__________________
io is offline  
Reply With Quote
Old 2003-06-02, 03:41 AM   [Ignore Me] #40
DrummerX
Private
 


only thing i will agree with is that armor should be toned down a bit.

As for magazines, Reaver mag's unload extremely fast, and keep in mind you have to use quite a few rockets to hit a moving midget on the ground, from the sky.

Next on the list, afterburners. Why tone down afterburners? A better, and more realistic idea, increase speed of AA missiles. This would mean the pilot would have to have some skill to dodge the missile, and wouldnt get away on just speed.

As for bf1942 flying, youve just gotta understand actual aircraft dynamics to kick ass in those. Being an actual pilot myself, I loved bf1942 for that.
__________________
DrummerX is offline  
Reply With Quote
Old 2003-06-02, 03:49 AM   [Ignore Me] #41
io
Lieutenant General
 
io's Avatar
 


Well again the problem with better AA weapons (in this case faster missiles) is that it would hurt the skeeter (and futur aircrafts but that's not the point) too and the skeeter is already pretty "weak", AA is a VERY dangerous threat to skeeter's.
__________________
io is offline  
Reply With Quote
Old 2003-06-02, 03:52 AM   [Ignore Me] #42
WildEagle
Lieutenant Colonel
 
WildEagle's Avatar
 
Question


do joysticks work well with them?
WildEagle is offline  
Reply With Quote
Old 2003-06-02, 03:52 AM   [Ignore Me] #43
DrummerX
Private
 


I meant to include skeeter shots when I said speed up AA missiles skeeter shots should be sped up as well, just under a reavers max speed with full afterburner would be good.
__________________
DrummerX is offline  
Reply With Quote
Old 2003-06-02, 03:54 AM   [Ignore Me] #44
io
Lieutenant General
 
io's Avatar
 


Well if you increase both skeeter and AA missile speed then yeah that's another solution.
__________________
io is offline  
Reply With Quote
Old 2003-06-02, 04:20 AM   [Ignore Me] #45
WildEagle
Lieutenant Colonel
 
WildEagle's Avatar
 
Angry


answer my damn question plz
WildEagle is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:36 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2019, Jelsoft Enterprises Ltd.