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Old 2003-08-15, 04:47 PM   [Ignore Me] #1
domdre
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New Expansion...


thought i should post this considering it hasnt been posted yet even though i dont pay for the game..

http://planetside.station.sony.com/corecombat/





most of this is what we asked for in beta... isnt 4 months a wee bit to soon for an expansion
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Old 2003-08-15, 04:50 PM   [Ignore Me] #2
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Dear lord! /joygasm!
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Old 2003-08-15, 04:52 PM   [Ignore Me] #3
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Old 2003-08-15, 04:55 PM   [Ignore Me] #4
Madcow
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Can somebody please tell me when the expansion pack is coming out as I can't access the official site from work (actually cutting and pasting the whole thing would be very appreciated right now).
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Old 2003-08-15, 04:55 PM   [Ignore Me] #5
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Originally posted by Spider









Dear lord! /joygasm!
I concur
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Old 2003-08-15, 04:55 PM   [Ignore Me] #6
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It doesent say
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Old 2003-08-15, 04:56 PM   [Ignore Me] #7
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simply put, sounds l33t.

might make me resubscribe
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Old 2003-08-15, 04:56 PM   [Ignore Me] #8
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Below the continents of Auraxis� lie the secrets to an ancient alien technology. Join your fellow comrades in uncovering these vast caverns and the technology that will give your empire the edge on the battlefields above.

If you and your teammates have the skill and perseverance to emerge victoriously, you will unlock the technology and tools to gain powerful new weapons, vehicles, underground transports and enhanced empire bonuses. PlanetSide: Core Combat also features:

Six new massive underground war zones
New Ancient-technology vehicles and weapons which can be used by all Empires
Head-to-Head Urban style combat in subterranean cities
Unique alien complexes to explore and conquer
New underground environments from volcanic lava flows to ice caverns
Ancient technology can be used by all Empires to upgrade existing surface level facilities


The new weapons:
MAELSTROM
Source: Ancient-tech
Handling: Rifle
Damage: Heavy
Maximum Range: Medium
Refire Rate: Standard
Certifications Needed: Heavy Assault

The MAELSTROM has two firing modes. The primary mode creates an energy "stream" that does damage to the intended target for each moment that it stays in contact. The secondary mode allows indirect "chain-energy" grenades to be fired. These grenades will "lash" targets in the area when they explode, and then "chain-lash" other nearby targets thereafter.
RADIATOR
Source: Ancient-tech
Handling: Rifle
Damage: Medium
Maximum Range: Medium
Refire Rate: Medium
Certifications Needed: Special Assault

The RADIATOR lobs indirect projectiles that irradiate the impact zone briefly after impact. Thus, when soldiers enter an irradiated area, they begin to take damage immediately, only ceasing to be damaged once they leave the impact zone.
SPIKER
Source: Ancient-tech
Handling: Rifle
Damage: Medium
Maximum Range: Long
Refire Rate: Medium
Certifications Needed: Medium Assault

The SPIKER fires small orbs that can be detonated, by the firer, at any time after they leave the muzzle of the weapon. The power within the shot builds over time after being launched, so the longer you wait until the orb is detonated, the more damage the Spiker shot will cause.
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Old 2003-08-15, 04:58 PM   [Ignore Me] #9
ghost018
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Head-to-Head Urban style combat in subterranean cities.
Yay. W00T. Cool.

ghost

PS: Now all they need to do after this is plan an Aquatic & Lunar expansion after this is released. That would be 1337.

Last edited by ghost018; 2003-08-15 at 05:05 PM.
 
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Old 2003-08-15, 04:59 PM   [Ignore Me] #10
Madcow
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Much appreciated, Sputty.
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Old 2003-08-15, 05:01 PM   [Ignore Me] #11
Bismarck
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Whoa, that looks damn cool. Now we know what the devs have been doing all this time
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Old 2003-08-15, 05:04 PM   [Ignore Me] #12
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Should be by next year... they gave a release date for info. And novemenber is the date for the urban combat info (wich looks to be the last info) So it's safe to say its gonna be done by december or early next year.
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Old 2003-08-15, 05:05 PM   [Ignore Me] #13
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Well hopefully this will fill the planet back up again as it has been disapointing trying to find a battle. Plus it just sounds cool to fight underground. Maybe we will be able to move troops underground and come up in the middle of facilities owned by other empire, Gutter runner style if you will. Thatd be sweetness.
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Old 2003-08-15, 05:06 PM   [Ignore Me] #14
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I bet they're pushing before Christmas so they can make some extra profit this holiday season. No complaints from me.

ghost
 
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Old 2003-08-15, 05:08 PM   [Ignore Me] #15
Madcow
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Originally posted by BMagex
Well hopefully this will fill the planet back up again as it has been disapointing trying to find a battle. Plus it just sounds cool to fight underground. Maybe we will be able to move troops underground and come up in the middle of facilities owned by other empire, Gutter runner style if you will. Thatd be sweetness.
My main concern now is that opening new battle zones with the deflated population will thin us out even more. The only people above ground will be the people without the expansion for at least the first month after release.
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