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Old 2012-06-22, 10:34 AM   [Ignore Me] #31
Vash02
Major
 
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Re: Give Infiltrators the Ability to disguise as Enemy


I don't want griefers and noobs shooting me in the back and using the excuse of claiming they thought I was a spy. So a definite no from me.
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Old 2012-06-22, 11:30 AM   [Ignore Me] #32
Goldeh
Staff Sergeant
 
Re: Give Infiltrators the Ability to disguise as Enemy


"Spy sappin my spitfires"
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Old 2012-06-22, 01:29 PM   [Ignore Me] #33
Sabot
Second Lieutenant
 
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Re: Give Infiltrators the Ability to disguise as Enemy


I loved this in Enemy Territory and Quake Wars... I don't think it'll work in PS2 though, sadly. For all the reasons already given... FF and griefers mainly.
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Old 2012-06-22, 01:35 PM   [Ignore Me] #34
Kran De Loy
Captain
 
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Re: Give Infiltrators the Ability to disguise as Enemy


Read the title.

No.

Infils do not need to be Spys from TF2. They already have a complete and much better cloak.
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Old 2012-06-22, 01:36 PM   [Ignore Me] #35
ChipMHazard
Contributor
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Re: Give Infiltrators the Ability to disguise as Enemy


No thank you. Far too many players for that to be a balanced mechanic and I can picture more than one scenario where it might be exploited.
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Old 2012-06-22, 01:40 PM   [Ignore Me] #36
Sephirex
Major
 
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Re: Give Infiltrators the Ability to disguise as Enemy


No sir, I don't like it.
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Old 2012-06-22, 01:40 PM   [Ignore Me] #37
Kilmoran
Staff Sergeant
 
Re: Give Infiltrators the Ability to disguise as Enemy


I think the game is too big.. and there are simply too many people for this to be fair. I have played with this in multiple games, some mentioned here, and they work well in those games because of the small maps and teams. In this game... it would either be /way/ too powerful, even more so than cloaking has ever been, or it will be way under powered because it will be too easy to identify people. There isn't an easy way to make this actually balanced, and it's not because of system mechanics. It is simply the nature of the game. Could you imagine a whole squad of disguised infiltrators? Either too easy to detect, or far too hard to do so in a manner that would save you most times.

Hiding in plain sight is always far more effective and easy than using limited shadows, line of sight, and timing.
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Old 2012-06-22, 02:45 PM   [Ignore Me] #38
KTNApollo
First Sergeant
 
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Re: Give Infiltrators the Ability to disguise as Enemy


This isn't TF2...
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Old 2012-06-22, 02:53 PM   [Ignore Me] #39
Figment
Lieutenant General
 
Re: Give Infiltrators the Ability to disguise as Enemy


Spies should wear top hats and tuxedos and get posh British accents.


Worked in Red Alert! (Provided you didn't encounter a guard dog. BAD DOGGY. BAD.)

So as a counter, I vote we get a watchdog class too with power leaps and shredding action. Would only be fair! >______>

*if anyone failed to notice, I was being sarcastic here and there*
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Old 2012-06-22, 03:03 PM   [Ignore Me] #40
Resolve
Corporal
 
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Re: Give Infiltrators the Ability to disguise as Enemy


nothanks. i hated this in killzone 2.
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Old 2012-06-22, 03:18 PM   [Ignore Me] #41
Figment
Lieutenant General
 
Re: Give Infiltrators the Ability to disguise as Enemy


Alright. Enough of this. Time to check this thread for spies!





We should totally do this if we want to appeal to the TF2 Spy Checker crowd! Imagine all the friendlies they could toast and how glad everyone will be they checked!
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Old 2012-06-22, 03:40 PM   [Ignore Me] #42
Smokingrabbit
Private
 
Re: Give Infiltrators the Ability to disguise as Enemy


ya not even going to try and be nice here.
F this F this in its tiny TF2 F hole
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Old 2012-06-22, 04:08 PM   [Ignore Me] #43
GreatMazinkaise
Captain
 
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Re: Give Infiltrators the Ability to disguise as Enemy


Disguise is not a desirable feature in TF2 itself... do not want.
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Old 2012-06-22, 04:11 PM   [Ignore Me] #44
Kalbuth
First Sergeant
 
Re: Give Infiltrators the Ability to disguise as Enemy


I can understand the many FF incidents comments.
I understand less the outcry about "OMG NEVAH TF2 L4ME SPY" from people who didn't even bother reading the thread.

For the reading inepts : proposal is not about bringing TF2 Spy in the game.
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Old 2012-06-22, 04:13 PM   [Ignore Me] #45
Xyntech
Brigadier General
 
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Re: Give Infiltrators the Ability to disguise as Enemy


If disguised players are underpowered, they will still be unbelievably annoying. Otherwise, they will be horribly overpowered as well as being extremely annoying.

Terrible idea. Sounds fun for a split second before your brain kicks in and tells you that it's one of the worst ideas that could possibly be put into a game on the scale of Planetside 2, especially with friendly fire turned on.
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