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Old 2002-12-09, 06:48 PM   [Ignore Me] #76
cujoman39
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thats true but thats what everyone says but im saying a sniper is more useful than that!!!
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Old 2002-12-09, 06:51 PM   [Ignore Me] #77
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So you're saying a sniper is more useful than other support roles? To tell you the truth, I would rather have a medic nearby than a sniper.
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Old 2002-12-09, 06:54 PM   [Ignore Me] #78
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no im just saying that a sniper can do more than be a support character he should be the one who fires the fist shot leading the atack even if he doesnt rush in.

A medic is a much more useful support player than a sniper but he can't or shouldnt lead the attack!!!
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Old 2002-12-09, 07:07 PM   [Ignore Me] #79
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And as for heavys they are not going to be lwalking tanks or they shouldn't be anyway, lights should be able to take down a heavy if they are good if they cant then whats the point of having people in light armor?
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Old 2002-12-09, 07:46 PM   [Ignore Me] #80
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I think i'm slightly confused. There's a light, medium, and heavy armor class PLUS a MAX? Or is the MAX considered the Heavy armor class?

One way you could keep the sniper rifle powerful and make it a difficult skill to master is long reload time. Let's say one shot for the head or 2 in the body for anything but a MAX and above. But the reload time between shots is 10 to 15 seconds...like a musket. That would make the sniper choose his shots very carefully and make going for the headshot a major issue.

Just a thought.

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Old 2002-12-09, 07:49 PM   [Ignore Me] #81
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The advantage to light armor is high mobility which you definitely don't have in a MAX. If there is no point in light armor, why doesn't the US just run into another country with 10 layers of bullet proof vests?
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Old 2002-12-09, 08:25 PM   [Ignore Me] #82
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Bulletproof vests won't help you against a tank.
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Old 2002-12-09, 08:34 PM   [Ignore Me] #83
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A tank could take out a MAX too. Oh and if tanks are so great, why doesn't the US just run in with all tanks? You do realize I can just about say this for any reason you make, right?
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Old 2002-12-09, 08:35 PM   [Ignore Me] #84
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Heavy is the same as Max, yes.
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Old 2002-12-09, 08:40 PM   [Ignore Me] #85
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Tanks are great but I think the rest of the world frowns on driving an army of tanks over a city. I don't but probably someone else would. It also takes away some of the fun from carpet bombing.
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Old 2002-12-09, 08:45 PM   [Ignore Me] #86
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Oh and tanks are perfect targets to be bombed too. And bombers are perfect targets to get shot down by fighters. And fighters are perfect targets to get shot down by other fighters or AA guns. And the list goes on and on!
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Old 2002-12-09, 08:51 PM   [Ignore Me] #87
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That's it I'm just going to blow up the planet!
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Old 2002-12-09, 09:16 PM   [Ignore Me] #88
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Sniper=Agile killer
Agile=MAX killer
Reinforced=Agile/stealth killer
MAX=Reinforced killer
Stealth=Sniper killer

Just speculateing
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Old 2002-12-09, 10:44 PM   [Ignore Me] #89
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Originally posted by cujoman39
That is a good idea but that is more of a suport role
Snipers ARE a support role. In real life, snipers don't win wars. The grunts do. The job of a sniper is to eliminate officers to both weaken the leadership of the enemy and reduce their morale (both by having their officers killed and the knowledge that they could die at any second without warning). Their effect is very similar to pre-assault artillery bombardments, just with a little more finesse. The sheer knowledge that moving out in the open could result in signficiant damage does more harm to a squad than you think. It's the stupid imbalances in other games that make snipers killing machines which make people think that snipers are all that matters and everyone else is just a target.
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Old 2002-12-09, 10:49 PM   [Ignore Me] #90
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actually, the snipers main role is scouting and target finding, killing officers is secondary. they would rather call in the position of a target and then go away than kill the officer and then go away
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