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Old 2012-04-24, 10:05 PM   [Ignore Me] #16
Red Beard
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Higby View Post
I love you guys.
Higby is obviously at a loss for words over how his next game play PR video was just rendered obsolete!
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Old 2012-04-24, 10:13 PM   [Ignore Me] #17
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Higby View Post
I love you guys.
He would only be saying this because either he has seen my contributions to the forums and thought i am so awesome and decided to share the love.

Or he knows something big is about to happen and can't contain his excitement.


Hopefully its the latter
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Old 2012-04-24, 11:21 PM   [Ignore Me] #18
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Re: Theory: How Resources Are Distributed Based on GDC Footage


By your calculations and at that fixed rate, it would take over a thousand hours to accumulate 40,000 Auraxium. I used 40K because that is the largest sum I remember from the GDC footage. ~40 days of consecutive play? Is anyone really willing to wait that long for a side-grade?

Kind of forces players to buy Station Cash. This might not sit well with the CoD/BF fanboys they have tried so hard to "please" with all the changes to Planetside from the original.

I have said before, what we can earn and buy should not be light years apart from each other.
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Old 2012-04-24, 11:39 PM   [Ignore Me] #19
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Why do you all put so much effort into speculating how things are going to work when there's an enormous possibility that it's going to change a ton before and during beta?
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Old 2012-04-25, 12:46 AM   [Ignore Me] #20
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by RNFB View Post
Why do you all put so much effort into speculating how things are going to work when there's an enormous possibility that it's going to change a ton before and during beta?
Because there's nothing better to do until beta? Well, D3 should help with that, but on the off-chance beta starts before D3 is released, my head may explode.
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Old 2012-04-25, 12:48 AM   [Ignore Me] #21
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by RNFB View Post
Why do you all put so much effort into speculating how things are going to work when there's an enormous possibility that it's going to change a ton before and during beta?
Some people find it fun. It's not like you have to do it.
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Old 2012-04-25, 01:18 AM   [Ignore Me] #22
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Re: Theory: How Resources Are Distributed Based on GDC Footage


This thread makes me feel odd. It's kinda like somebody touched PS2 in an inappropriate manner in an inappropriate place and I accidentally saw it.
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Old 2012-04-25, 06:36 AM   [Ignore Me] #23
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Toppopia View Post
He would only be saying this because either he has seen my contributions to the forums and thought i am so awesome and decided to share the love.

Or he knows something big is about to happen and can't contain his excitement.


Hopefully its the latter
Appears to be the latter. :P
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Old 2012-04-25, 09:15 AM   [Ignore Me] #24
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Re: Theory: How Resources Are Distributed Based on GDC Footage


The difference between the 360/363 could be a faction population normalization?
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Old 2012-04-25, 09:28 AM   [Ignore Me] #25
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Flisher View Post
The difference between the 360/363 could be a faction population normalization?
I would say more like obsessive speculation.
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Old 2012-04-25, 09:52 AM   [Ignore Me] #26
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Zenben View Post
We love you too! When's beta?
When we've analyzed every frame of the GDC footage in this manner.
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This is the last VIP post in this thread.   Old 2012-04-25, 10:00 AM   [Ignore Me] #27
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Flisher View Post
The difference between the 360/363 could be a faction population normalization?
I believe that to be the case. The resources collected by the empire and the resources given to Higby were different and Higby's were always smaller, and that's consistent with his statement that resources are a dividend awarded to players over time.

He also said there are resource rewards for attacking and defending territories, but we don't know how much of a reward difference it is from the normal payouts.
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Old 2012-04-25, 09:03 PM   [Ignore Me] #28
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Higby View Post
I love you guys.
I'm not sure if I should be flattered or ashamed. Maybe a bit of both.

Originally Posted by Carbanu View Post
By your calculations and at that fixed rate, it would take over a thousand hours to accumulate 40,000 Auraxium. I used 40K because that is the largest sum I remember from the GDC footage. ~40 days of consecutive play? Is anyone really willing to wait that long for a side-grade?

Kind of forces players to buy Station Cash. This might not sit well with the CoD/BF fanboys they have tried so hard to "please" with all the changes to Planetside from the original.

I have said before, what we can earn and buy should not be light years apart from each other.
I really wouldn't worry about the numbers in the shop or the numbers on the presented on the map as being final. It was mentioned in the video that the shop was there just a mock-up. I highly doubt they would want players to acquire a single gun for every 40 days of consecutive of game play. That's about the equivalent of leveling a WoW character 1-85 and getting a fair amount of raid gear.

It is interesting to point out that the resources that the facilities produce are the same resources needed in the in-game shop. While this could change, it may give us insight on what they are thinking about the resource system.

Originally Posted by RNFB View Post
Why do you all put so much effort into speculating how things are going to work when there's an enormous possibility that it's going to change a ton before and during beta?
I find it fun! I like game design. Assuming my theory is correct, its going to be interesting to see how the resource system changes from this build to the next. For me, its about seeing what changes where made, what stayed the same and trying to figure out why they made changes.

Originally Posted by Eyeklops View Post
This thread makes me feel odd. It's kinda like somebody touched PS2 in an inappropriate manner in an inappropriate place and I accidentally saw it.
I can see that. I'd like to think i'm that guy who spots a moving blur in the background of someones home movie and is absolutely convinced that it's big-foot.

Speaking of big-foot. I have a theory that there are yetis on Esamir. I just need an obscure second of game play footage of Esamir to build my case up.
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Old 2012-04-25, 09:06 PM   [Ignore Me] #29
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Re: Theory: How Resources Are Distributed Based on GDC Footage


And we love you too!
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Old 2012-06-12, 11:19 AM   [Ignore Me] #30
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Re: Theory: How Resources Are Distributed Based on GDC Footage


Originally Posted by Eyeklops View Post
This thread makes me feel odd. It's kinda like somebody touched PS2 in an inappropriate manner in an inappropriate place and I accidentally saw it.
uhlawl.

That is all.


+1 karma for you.
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