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PSU: Tastes like burning
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2013-10-24, 04:28 AM | [Ignore Me] #47 | ||
Second Lieutenant
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I've got a fully certed out harasser and I got to say I wouldn't mind if we could get one shot by an AP tank, perhaps two shot by a prowler? OR at least leave us close to becoming a smoldering hunk of junk if we had high enough composite. There's a theme I've noticed with what people say is OP and that's maneuverability. Reverse Maneuver, ZOE speed, Harassers speed. These things on top of what else they bring really do create a pretty big power creep the more their platforms get certed out. Just throwing another thought out there.
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2013-10-24, 06:16 AM | [Ignore Me] #48 | ||
First Sergeant
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no offense to anyone in particular but i see a lot of scissors crying about rock.
i don't see harasser as OP, as i have no trouble taking out harassers from the air with impunity. also, as air we have our own direct counters. it may suck when we get swarmed by lock ons or ESFs but that's just the game. i try not to complain about it, we just suck it up and get back in the fight. just because something counters something else in 1 v 1, or slaughters disorganized infantry, doesn't mean it's inherently OP. it's a combined arms game, and meant to be played with team oriented tactics at the forefront. i understand and appreciate most, if not all of the concerns listed here. still, i think it's important to remind everyone invested in the discussion that the game has never been and probably should not be balanced for lone wolf play. this is especially true for MBT vs harasser. MBT is just weak outside of a heavily supported position, while a lot of players seem to expect every unit to perform equally on it's own. Last edited by Obstruction; 2013-10-24 at 06:18 AM. |
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2013-10-24, 02:31 PM | [Ignore Me] #51 | |||
Sergeant Major
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2013-10-24, 02:47 PM | [Ignore Me] #52 | |||
Sergeant Major
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2013-10-25, 05:16 AM | [Ignore Me] #53 | |||
Baahaaaaahaaaaa Man the striker is still easy mode and still doesn't require you to maintain lock (i was using it last night) Took 2 scythes down whilst reloading watch my missiles still tracking and then killing their targets. All lockons need a range and damage nerf Bring it back to 300m and 20% reduction in damage increase the projectile speed a little. ESF's need a lolpod splash nerf (near 0 splash), bring all lolpods inline with the TR's in the way they work and remove thermal/NV from the lolpods. (pull the pheonix damage down a little and give the lancer damage deg, and reduce the range and power of the AV turret.) This way armour will be a little better than the paper it currently feels like but without buffing their damage output. ESF will still be able to hit armour and infantry provided they can aim. ESF won't die so easily to strikers/lockons that blot out the sun. Opening the skys up to dogfights. |
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2013-10-25, 09:19 AM | [Ignore Me] #55 | ||
You are free to disagree with someone elses opinion but don't make it personal. Personal disputes are best kept to PMs.
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Any sufficiently advanced bug is indistinguishable from a feature *Disclaimer: When participating in a discussion I do not do so in the capacity of a semidivine moderator. Feel free to disagree with any of my opinions.
Last edited by ChipMHazard; 2013-10-25 at 09:24 AM. |
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2013-10-25, 10:51 AM | [Ignore Me] #59 | |||
Sergeant
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(sorry for the crappy quality. First time uploading something.) Vs Harasser: Vs Liberator: Vs Scythe: Notice how rocket looses the lock immediately as i unzoom. Last edited by ChipMHazard; 2013-10-25 at 12:39 PM. Reason: Behave. Take personal disputes to the PMs. |
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2013-10-25, 11:28 AM | [Ignore Me] #60 | |||
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