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Old 2012-07-09, 05:12 PM   [Ignore Me] #16
sylphaen
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Size. Always. Matters.
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Old 2012-07-09, 05:15 PM   [Ignore Me] #17
Stardouser
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Higby, that's great and all, but could we possibly have it able to be customized so that the notifications can be turned off or made small even in the area we are fighting?
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Old 2012-07-09, 05:16 PM   [Ignore Me] #18
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Re: Announcements at the top of the screen [will be tamed according to Higby]


"Yes, that facility defended stuff is fixed in the latest build, but not the build we were just playtesting. Drives me nuts too."

- Higby via Twatter
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Old 2012-07-09, 05:19 PM   [Ignore Me] #19
Gryphon
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by Envenom View Post
"Yes, that facility defended stuff is fixed in the latest build, but not the build we were just playtesting. Drives me nuts too."

- Higby via Twatter
Did Higby post something about it on Twitter? Think someone needs to confirm that, 3 isn't enough.
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Old 2012-07-09, 05:21 PM   [Ignore Me] #20
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Re: Announcements at the top of the screen [will be tamed according to Higby]


well that fixes that problem..lol
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This is the last VIP post in this thread.   Old 2012-07-09, 05:27 PM   [Ignore Me] #21
Higby
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Re: Announcements at the top of the screen [will be tamed according to Higby]


there was a bug with that. We have two issues currently that was causing that spam.
1 - You're seeing resecure messages for bases which are captured from proximity, so when someone drives or flies into the proximity of the capture point and then flies out it says "Base is resecured!" this is gone because, duh.
2 - the large messages should only play for your currently active region, not each region on the map, other regions will play a smaller message that's way less intrusive.
It was driving me insane in the playtest too, you probably saw me run a script a few time to clear it.
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Old 2012-07-09, 05:28 PM   [Ignore Me] #22
TheDAWinz
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by Higby View Post
there was a bug with that. We have two issues currently that was causing that spam.
1 - You're seeing resecure messages for bases which are captured from proximity, so when someone drives or flies into the proximity of the capture point and then flies out it says "Base is resecured!" this is gone because, duh.
2 - the large messages should only play for your currently active region, not each region on the map, other regions will play a smaller message that's way less intrusive.
It was driving me insane in the playtest too, you probably saw me run a script a few time to clear it.
Yeah i saw that!
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Old 2012-07-09, 05:31 PM   [Ignore Me] #23
LegioX
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by Higby View Post
there was a bug with that. We have two issues currently that was causing that spam.
1 - You're seeing resecure messages for bases which are captured from proximity, so when someone drives or flies into the proximity of the capture point and then flies out it says "Base is resecured!" this is gone because, duh.
2 - the large messages should only play for your currently active region, not each region on the map, other regions will play a smaller message that's way less intrusive.
It was driving me insane in the playtest too, you probably saw me run a script a few time to clear it.
good to hear higby. thanks for letting us know
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Old 2012-07-09, 05:43 PM   [Ignore Me] #24
The Kush
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by Higby View Post
there was a bug with that. We have two issues currently that was causing that spam.
1 - You're seeing resecure messages for bases which are captured from proximity, so when someone drives or flies into the proximity of the capture point and then flies out it says "Base is resecured!" this is gone because, duh.
2 - the large messages should only play for your currently active region, not each region on the map, other regions will play a smaller message that's way less intrusive.
It was driving me insane in the playtest too, you probably saw me run a script a few time to clear it.
Haha yea that looked rather annoying.

Thanks again for the update and showing us some footage. It was awesome!
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Old 2012-07-09, 05:44 PM   [Ignore Me] #25
Zidane
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by Gryphon View Post
Did Higby post something about it on Twitter? Think someone needs to confirm that, 3 isn't enough.
lolz
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Old 2012-07-09, 05:48 PM   [Ignore Me] #26
Baneblade
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Re: The annoyingness of the "Facility Defended" popups


It should only be that big when it has my name on it.
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Old 2012-07-09, 06:35 PM   [Ignore Me] #27
Antivide
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Re: Announcements at the top of the screen [will be tamed according to Higby]


I have something else big...

In my pants...

It's my mag shot.

But really, nice to see they're going to tone it down. BF3 does a simple voice over like "We have taken the objective!" or "The objective is now ours!" with a small flash over the objective in question.
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Old 2012-07-09, 07:01 PM   [Ignore Me] #28
MonsterBone
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Its time to get busy!
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Old 2012-07-09, 08:26 PM   [Ignore Me] #29
vVRedOctoberVv
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Already fixed. Nice. Cause that was annoying. It should really only display the one region you're in (apparently everyone else thought so, too)
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Old 2012-07-09, 10:40 PM   [Ignore Me] #30
Pyreal
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Re: Announcements at the top of the screen [will be tamed according to Higby]


Originally Posted by vVRedOctoberVv View Post
Already fixed. Nice. Cause that was annoying. It should really only display the one region you're in (apparently everyone else thought so, too)
Not quite, there will still be larges notifications in the center of the screen. They need to go altogether.

Keep the HUD clean!
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