Weekly Development Activities - PlanetSide Universe
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Old 2004-07-08, 05:34 PM   [Ignore Me] #1
Ghryphen
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The weekly development activities has been released, here is the info.
First note that although we "should" be on 2.9 at this time, it is possible that there will be a 2.8.x update in preparation for the release of Battle Islands. So, I am not going to label this set. Rather, these are simply the items underway this week.

We are watching the feedback regarding the fix we released for the framerate issues that occurred for some people after the 2.8.5 update. Generally, it appears that we are back on even footing. If you are continuing to experience issues, we recommend that you contact Technical Support for assistance.
  • Battle Islands have entered internal testing. Unfortunately, I still can't offer a projection of when they will actually go live. This constitutes a substantial chunk of development time, as there are UI and backend server tasks necessary to complete this release.
  • Rebalancing of various weaponry, including AI/AV MAXes, the Prowler, Galaxy and the Pulsar. Details will be coming soon, once SmokeJumper is final on his decisions.
  • Ongoing performance enhancements to better facilitate machines with 512MB RAM.
  • The Striker will now properly hit and do damage to the Phalanx wall turret.
  • Fixed an exploit that allowed players to use Surge with a BANK or Medical Applicator armed.
  • Fixed an issue that could cause the entire continent map to appear in the proximity radar.
Longer Term Projects:
  • We are continuing the efforts to introduce new facilities to PlanetSide. Still in R&D, still a lot of unknowns, but we are making the best effort to get these done.
  • Enhanced joystick support.
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