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2003-05-31, 01:41 PM | [Ignore Me] #16 | ||
Private
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That is possibly the worst comparison I have ever heard... And if you could read you would see where I said the issue for me isnt the fact that it costs money, its whether its worth the money it costs. I have nothing against paying if I believe it is worth it (I pay for daoc now), I was just trying to figure out if it is worth it.
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Duilin - 51 Ranger (Traded), 42 Champ Duilin - NC Infantry (Beta) |
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2003-05-31, 01:43 PM | [Ignore Me] #17 | ||
I don't know aobut everyone else, but the only content i look for is fun. IF thats not what you're looking for, if you want to go around clicking continuously on the same stupid mosters just to see your little character get a new glowing sword, go somewhere else.
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2003-05-31, 02:59 PM | [Ignore Me] #19 | ||
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On the note of what I was saying, this post seems to say it decently well (I dont agree with some points, but the overall one is definitely a good point)
http://www.planetside-universe.com/f...&threadid=8935
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Duilin - 51 Ranger (Traded), 42 Champ Duilin - NC Infantry (Beta) |
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2003-05-31, 03:11 PM | [Ignore Me] #20 | |||
Banned
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2003-05-31, 03:38 PM | [Ignore Me] #21 | ||
Major
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Ozz13 brings up a good and often missed point: playing other online games isn't technically free. Small server admins end up footing the hosting bill. Unless you're paying for or running your own server like Ozz, you're just playing on someone else's dime. At least when you play Ps, it's your own.
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-Seer |
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2003-05-31, 05:24 PM | [Ignore Me] #25 | ||
First Sergeant
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Then don't play it. Seriously.
If large scale, evolving warfare with new vehicles/weapons added periodically doesn't ring your bell, then don't play it. How you can be bored of the playstyle in PS, and yet return to CS maps a thousand times while still having fun...well, god doesn't even know how that can be true. |
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2003-05-31, 05:44 PM | [Ignore Me] #27 | |||
Staff Sergeant
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2003-05-31, 05:49 PM | [Ignore Me] #28 | ||
Sergeant Major
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What I don't get is people complaining about 'content'. It is simple - either you like this type of game or you don't. It has content - it is just whether you like it or not.
What content does it have you may ask. Well to me it has: squads - the ability for 10 people to work as a unit, unlike all other games. It is not like Raven Shield which is one squad vs. one squad, or MOH which is just army vs. army running into one another. Here tactics are utilized, different members are needed and coordination is necessary. levels - you can actually get different abilities as you raise your experience. How useful and how many diffferent functions you can perform are based upon kills and experience. This is much better than just getting everything the first time you log on. It is something to strive for, something to attain. Fun - it is a first person shooter where relationships are formed with other people who want to engage in similar small squad yet large army tactical FPS situations. Getting into an outfit is clearly helpful based upon leadership. Most people will listen to someone else in their outfit a lot more than some stranger. You also will trust the judgement of an outfit leader usually. Experience is secondary to the goal of having fun and killing the enemy. I've played FPS forever and it is always routine. Here, the money is charged becuase you won't have to worry about having the right mods, or having tons of lag (theoretically becuase I believe lag will get better) and the Devs will listen to what the gamers want and try to supply it. To those who complain - you obviously don't like what the game offers, its not that the game doesn't have aything to offer. |
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2003-05-31, 06:20 PM | [Ignore Me] #29 | ||
Private
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I think �content� is a misused word when people complain that PS needs more of it. The game has plenty of variety for vehicles and weapons (though there should still be more empire specific vehicles added I feel), to me planetside would be an even better game if they added impact to holding or losing a base other than xp points. The game needs a little �holy shit, if they capture that base we�re going to really be hating life� feeling added to it.
Kind of like when you�re playing an RTS and one side starts to develop super weapons in the tech tree, though instead of having to wait for the tech to be �researched� it should just be a mater of capturing a base. There was a point early in the beta that I thought that was where the game was going to take shape, but then the lattice was put in place and the other stuff was ripped out of the game. |
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2003-05-31, 06:50 PM | [Ignore Me] #30 | ||
Sergeant
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I agree with Endodroid that content isn't the correct word. I can't think of a alternative, though. Perhaps someone else can.
At any rate, I hope we would all agree that PS needs more to bring it out of the realm of 'being good' into the realm of being excellent. Apart from XP issues and bringng the fight into the open a bit more - using the map as a whole - the bases certainly need amendment. In a way each base - or at least a hell of a lot of them - should different. Mix it up a bit, make give us basis that make us use our weapons and vehicles creatively. Make each one as interesting as CS level instead of a big concrete block dropped into the game. That's one of the kind of content I want. (For now.) |
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