Do you consider the Jackhammer overpowered? (Balance whiners keep out) - Page 3 - PlanetSide Universe
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View Poll Results: How do you feel about the following HA Weapons?
I think the Jackhammer is Overpowered 41 42.71%
I think the jackhammer is well balanced 35 36.46%
I think the jackhammer is underpowered 11 11.46%
I think the MCG is overpowered 15 15.63%
I think the MCG is well balanced 39 40.63%
I think the MCG is underpowered 10 10.42%
I think the Lasher is overpowered 13 13.54%
I think the lasher is well balanced 36 37.50%
I think the lasher is underpowered 16 16.67%
I think HA should be removed from the game entirely 21 21.88%
Multiple Choice Poll. Voters: 96. You may not vote on this poll

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Old 2003-12-23, 02:21 PM   [Ignore Me] #31
Vick
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Why is there whining about the secondary mode? No one uses that anyway...
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Old 2003-12-23, 02:33 PM   [Ignore Me] #32
Spee
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Originally Posted by Vick
Why is there whining about the secondary mode? No one uses that anyway...




*hopes his e-sarcasm-dar is broke*
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Old 2003-12-23, 02:46 PM   [Ignore Me] #33
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I think ALL HA is overpowered, you should never be able to kill someone so quickly with any hand-held weapon.
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Old 2003-12-23, 02:46 PM   [Ignore Me] #34
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Originally Posted by TheRagingGerbil
All the weapons are fine, shit can surge (and the HART).
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Old 2003-12-23, 03:11 PM   [Ignore Me] #35
Queensidecastle
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I think ALL HA is overpowered, you should never be able to kill someone so quickly with any hand-held weapon.
I agree. I think that the Sweeper and Rocklet had enough ttk to suit close combat situations nicely, yet still creating a situation where MAXs are actually needed as a form of shock tooper for battles. However the Devs seemed to lack the will to do what they ough have done and nerf the original Jackhammer down to where the other HA was at the time. This was a mistake and gave Planetside an all too much Quake-like feel to it. Unfortunately the genie is out of the bottle and there isnt any going back
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Old 2003-12-23, 03:29 PM   [Ignore Me] #36
JuSTCHiLLiN
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I don't think HA is over powered since it takes 6 cert points to get it.
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Old 2003-12-23, 03:41 PM   [Ignore Me] #37
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I dont think its the cert points that bother folks. Rather it is the Quake-style, instagib aspect of gameplay it creates.
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Old 2003-12-23, 04:13 PM   [Ignore Me] #38
Doppler
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I find your reliance on blaming it all on the Jackhammer shortsided Queen. I for one remember when it was reffered to as the Joke Hammer.
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Old 2003-12-23, 04:20 PM   [Ignore Me] #39
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I am not talking about beta
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Old 2003-12-23, 04:23 PM   [Ignore Me] #40
Doppler
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But yet you look for the quick simple answers and continualy, point back to the jackhammer. ANyone who disagrees with you is A) wrong B) makes you roll on the floor laughing.
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Old 2003-12-23, 04:24 PM   [Ignore Me] #41
Madcow
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Originally Posted by Doppler
I find your reliance on blaming it all on the Jackhammer shortsided Queen. I for one remember when it was reffered to as the Joke Hammer.
Ummm, that was beta. Nobody has called it that since a week before release.
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Old 2003-12-23, 05:05 PM   [Ignore Me] #42
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Originally Posted by ZionsFire
xmodum voted in each one
i got bored

Last edited by xmodum; 2003-12-23 at 05:09 PM.
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Old 2003-12-23, 05:31 PM   [Ignore Me] #43
ghost018
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One shot of Jackhammer alternate fire can kill anything up to Reinforced Armor. I wish my MCG could do that.

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Old 2003-12-23, 06:00 PM   [Ignore Me] #44
Unknown
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I voted Jackhammer was overpowered, mainly because of surge monkeys. Try to kid yourself all you want, but nobody uses surge+HA nearly as much as the NC (Nearly everybody has surge, that's beside the point. What I'm referring to is Standard/Agile+Surge+HA aka "Surge monkey", the NC dominate this statistic by a wide margin).

The Mini-Chaingun is well balanced in my opinion. Since the balance patch, I can't think of any reason this could be considered underpowerd. Possibly the amount of ammo it consumes, but that's to be expected with a chaingun.

The lasher, I voted as underpowered, but only because it needs a slightly larger clip. All it needs is maybe 5 more shots. I'd even accept a slight damage nerf if they'd just give it a larger clip!
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Old 2003-12-23, 06:28 PM   [Ignore Me] #45
Cyanide
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I don't think the HA weapons are unbalanced by themselves. I think the imbalance is created when HA weapons are combined with surge that lets them run very quickly for a long time. I don't think that you can call something balanced when it's powerful and extremely fast.
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