Question on FOV - PlanetSide Universe
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View Poll Results: Want a menu option to select FOV?
Yes 51 62.20%
No 31 37.80%
Voters: 82. You may not vote on this poll

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Old 2002-12-18, 05:28 PM   [Ignore Me] #1
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Question on FOV


From looking at the screenshots (especially the compass) it looks like the FOV is as low as 75 degrees. Is our FOV going to be fixed at that low value? Or will we be able to select a FOV we like?


I have played many diffrent FPS games, and I simply cannot stand playing with a lower FOV then I am used to. I hope Planetside gives us a display option to select our FOV (UT2K3 just added that option to the menu). A playing with a FOV under 90 feels like I have blinders on, and it is completely unrealistic--a person's natural FOV is around 120. Please give us an option to select our own FOV.

Last edited by NoYes; 2003-01-08 at 12:54 AM.
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Old 2002-12-18, 05:33 PM   [Ignore Me] #2
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Sure would be nice to have.
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Old 2002-12-18, 05:36 PM   [Ignore Me] #3
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in tribes/tribes2 it helps alot to have a wider FOV (for me at least). its easier to lead shots and all that shit.

but in normal fps games, it just messes me up. all the buildings and walls are all stretched and weird looking. vertigo city.
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Old 2002-12-18, 05:38 PM   [Ignore Me] #4
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yeah id like to be able to customize my FOV via ingame GUI....or at least a script
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Old 2002-12-18, 05:55 PM   [Ignore Me] #5
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Everything that's commonly tweaked out in FPSs (ex. FOV) should have a menu option in my opinion. If I have to mess with .cfgs or download scripts they goofed.

(Yes Quake players... die.)
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Old 2002-12-18, 06:13 PM   [Ignore Me] #6
Whoracle
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an easy to use GUI would be very nice. just make it part of the area where you edit screen resolution....

but having a button to alter it ingame would be cool too
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Old 2002-12-18, 06:27 PM   [Ignore Me] #7
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Eh, once you have it set up, how often would you really want to change it?
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Old 2002-12-18, 06:32 PM   [Ignore Me] #8
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i think it would be nice to spy around corners and edges by altering your fov and moving your player around.
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Old 2002-12-18, 06:34 PM   [Ignore Me] #9
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Depends. In T2 I used a script where I could cycle through my FOV. I played at 100, but would swap to 60 when I was chain gunning someone because it was like zooming in without the drawbacks of useing the zoom feature.

It didn't help me hit anything, but at least I knew it was because I sucked with the weapon, and not because the target was hard to see
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Old 2002-12-18, 06:37 PM   [Ignore Me] #10
Whoracle
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i like mortFOV in t2.

i always kept it on 103-110 FOV....only time i changed it was when i hopped in a shrike or tank....i switched it to 115.

so much more is viewable then the standard 90
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Old 2002-12-18, 06:45 PM   [Ignore Me] #11
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That's the one I used. I liked the little Hud that told you what FoV you were in too. Came in handy a few times.
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Old 2002-12-18, 07:03 PM   [Ignore Me] #12
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who voted no?
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Old 2002-12-18, 10:18 PM   [Ignore Me] #13
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I haven't voted yet but I personally don't care about my FOV. The standard is what I'm used to and it's easy enough to use it and kill with it
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Old 2002-12-19, 01:50 AM   [Ignore Me] #14
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Gah, the world looks so much better at 110! I feel like I'm wearing blinders when I play @ 90.
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Old 2002-12-20, 11:30 PM   [Ignore Me] #15
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Jinxmasta, diffrent games havea diffrent "standard."
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