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Old 2012-11-09, 05:00 PM   [Ignore Me] #1
Frostgeneral
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Exclamation What to Skill first (Generally)


Hej Community,

i wanna know what i *have* to skill first for my points? Should i go for the shields of the classes or the deploying equip of the sunderer? (BTW: how to deploy a galaxy?)

should i buy new weapons or go for tankarmoury? which class is the best to level? how should i fight when the points will be resetted at the end of BETA phase?
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Old 2012-11-10, 06:21 PM   [Ignore Me] #2
Ghoest9
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Re: What to Skill first (Generally)


A scope or sight.
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Old 2012-11-10, 10:20 PM   [Ignore Me] #3
Hamma
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Re: What to Skill first (Generally)


Agreed with the above.
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Old 2012-11-11, 04:10 AM   [Ignore Me] #4
Frotang
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Old 2012-11-14, 12:41 AM   [Ignore Me] #5
Ghost Runner
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Re: What to Skill first (Generally)


to be honest best thing I Certed into Was the AV lock on rocket launcher made killing VS tanks so much easier.
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Old 2012-11-14, 09:53 AM   [Ignore Me] #6
ringring
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Re: What to Skill first (Generally)


Scope for whichever class you're going to major on.
Maybe shields next.

Or you could go for the improved med applicator or Engy repair tool. - Both of those should help with gaining xp.

For vehicles, I wouldn't say aMS at present, not unless they reduce the deploy radius but maybe do increased fire rate+increase ammo capacity.
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Old 2012-11-15, 01:09 AM   [Ignore Me] #7
psijaka
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Re: What to Skill first (Generally)


Ammo capacity is useful for vehicles, my must have. As well as some kind of health regen. Same applies to MAX.
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Old 2012-11-15, 06:43 AM   [Ignore Me] #8
Storn
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Re: What to Skill first (Generally)


Depends on what your planning on running. In general you will see a good return on Engineer skills. I was successful with the iron site but a IR Scope rocks in all light levels and conditions (helps for quick target acquisition - unless your a long range shooter then avoid this site). Now if planning on going Heavy Assault I would get the AV rocket great return on xp if you’re getting in on the kills (could be rough seeing as the cert costs are so horrible as is). Im a mossy pilot so my first few points will be going into that and the engineer. See you out there!
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Old 2012-11-16, 04:16 AM   [Ignore Me] #9
Sunrock
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Re: What to Skill first (Generally)


IRNV scoop is maybe the best in general. But reflex scoop have faster aim and most of the time it's not dark enough to justify being a second slower at aiming down the barrel. So it depends on your play style. I like the 3.5 zoom scoop too but only during day time.
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Old 2012-11-16, 11:34 AM   [Ignore Me] #10
Tenhi
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Re: What to Skill first (Generally)


As a Medic I would recommend the first few upgrades in your Healing Tool/Healing Aura first. After that the scope/sight of your choice.
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Old 2012-11-16, 01:22 PM   [Ignore Me] #11
xuur
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Re: What to Skill first (Generally)


maxed repair gun and ammo carrying. as an engineer, thats my bread and butter.
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Old 2012-11-17, 08:54 AM   [Ignore Me] #12
Dkamanus
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Re: What to Skill first (Generally)


It really depends on how you play.

But generally, scopes. Then start specializing on the class/vehicle you like most.
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Old 2012-11-17, 07:31 PM   [Ignore Me] #13
SKYeXile
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Re: What to Skill first (Generally)


scopes, pussies, iron FTW.

AMS's are going to be the best thing with those first few points as respawn points will be scarce. after that id spec into what you plan to do primary, ill be putting points into nanoweave, getting a grip for my pulsar, resist shield and medpacks.
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