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Old 2003-01-19, 01:06 AM   [Ignore Me] #1
Planeswalker
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forward movement lock?


I know that in DAOC, there was a key that would keep your character moving forward. Is there anything like that in Planetside? cause, running long distances, without action, would prolly suck without.
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Old 2003-01-19, 01:10 AM   [Ignore Me] #2
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It'd be nice. You'd really be better off using a drop pod or getting a vehicle for yourself, or even hitching a ride, though.
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Old 2003-01-19, 01:18 AM   [Ignore Me] #3
Sturm
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When moving across well know and safe areas of DAOC it was always nice to turn on autorun....
Definately would be a plus to have such a thing in PS
Dont MAX's have a autorun?
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Old 2003-01-19, 01:26 AM   [Ignore Me] #4
chaos1428
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MAX's have that speed boost thingy, that I don't think you could stop if you wanted to.
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Old 2003-01-19, 01:34 AM   [Ignore Me] #5
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I thought the MAX speed boost was just like a really fast run where you couldn't turn very quickly. And you should be able to use it for short bursts, in the description of the Vanu MAX it said that with proper use of speed boost/jump jets you could go over walls and other obstacles. I imagine it as a way to do quick manuvers or long distance travel.

I guess basically I'm saying that you should be able to stop quickly when using the speed boost, and it would be cool to have an autorun feature for any time you can't use other transport.
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Old 2003-01-19, 01:43 AM   [Ignore Me] #6
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Sprinting will have minimal combat effectiveness, as you can't turn well at all while sprinting. Its use is to let it keep up with ground vehicles when going across country, as only an APC and Galaxy can carry a MAX, while infantry will have a variety of vehicles they can hitch a ride in. So the Sprint ability for the MAX would need to be able to be used quite a bit, otherwise a MAX would severely slow your group down.
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Old 2003-01-19, 06:55 AM   [Ignore Me] #7
Faust Sheck
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Pretty much every MMOG has a movement lock, I am quite sure there will be one for this game. Even if theres not theres always a way to lock it by utilizing the movement key + chatbox.. its gimpy but it works.

Also if you have a Joystick many of them have the slider piece on it, simply map the slider piece to your acceleration/movement and that could work as well.

Even if there isn't a simple to use run-lock in the game at first , the minimal coding requirements will implement it quickly, most likely.
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Old 2003-01-19, 12:05 PM   [Ignore Me] #8
Tolvy
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The bad thing about auto-run is when you turn it on and leave to go to the bathroom or something, only to come back to find that you've been running into a tree for several minutes.
But overall I think it is a plus. You would wear out the uparrow key if you had to hold it down all the time.
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Old 2003-01-19, 01:28 PM   [Ignore Me] #9
chaos1428
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Hey Tolvy, remind me never to follow you into battle

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Old 2003-01-19, 01:40 PM   [Ignore Me] #10
Hamma
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There was an autorun when I played.
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Old 2003-01-19, 01:50 PM   [Ignore Me] #11
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Sounds helpful. I think it will at least look funny to see a MAX running for the first time. What did it look like?
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Old 2003-01-19, 01:58 PM   [Ignore Me] #12
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Hopefully there will be autorun if your vehicle is blown up I dont feel like holding down the button.
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Old 2003-01-20, 07:50 PM   [Ignore Me] #13
Goldfox2020
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i dont really like that movement lock, but i guess what u could that i found out in bf1942 is when holding forward, press the chat key and just keep that screen up.
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Old 2003-01-20, 08:08 PM   [Ignore Me] #14
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Hopefully you wont need to run to your destination. Thats what galaxies are for.
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Old 2003-01-21, 04:57 AM   [Ignore Me] #15
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Heh, or warp gates, or any vehicle almost. There's alot of ways to get around in PS. Drop pods too. I wonder if it's like BF1942 where you can jump on a vehicle and just ride on top hoping you won't fall or off or get shot. Well, there's already a thread somewhere on this so don't reply really to that thing.
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