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Old 2004-02-10, 05:21 PM   [Ignore Me] #16
infinite loop
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Originally Posted by TheRagingGerbil
HART is broken.

Broken to the point where it needs to be removed entirely.

In its place, we need sanctuary broadcast gates. These gates would allow you to warp to any gate that is on or connected to a friendly locked continent. This will do a mutitude of things.

1) Promote the idea that this perpetual war we are in has some semblance of a battle front.

2) Allow you a fairly quick response to an enemy invasion.
Perhaps the devs read your mind. Broadcast gates are going into the next patch, as per SmokeJumper on the OF.
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Old 2004-02-10, 05:40 PM   [Ignore Me] #17
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Good Points, i think that the hart should be removed now
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Old 2004-02-10, 05:44 PM   [Ignore Me] #18
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DOWN WITH THE HART! We shall muder its, then the travelings will be ourses agains
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Old 2004-02-10, 06:01 PM   [Ignore Me] #19
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People will get used to reallocating forces before long, I hope.
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Old 2004-02-10, 10:15 PM   [Ignore Me] #20
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I luv the new population thingy. It gives the TR power again.
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Old 2004-02-10, 10:22 PM   [Ignore Me] #21
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Explain why it gives only the TR more power.
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Old 2004-02-10, 10:33 PM   [Ignore Me] #22
Onizuka-GTO
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I have the solution....


HART = Gone

In its place... duhn dun dahhhhh

A large Spawn room where you can deconstruct at the Sanctuary and reconstruct in any Empire owned (not enemy hacked) base on any continent.

Comments, ramblings?
*sigh*

I remember when I first tried the 7-day trial the Hart used to have a long timer and the people would wait in sanctury to pick up people in galaxy's/Sunderer's/Delieverer's and it was fun. It really felt like a new type of game like your a fresh reinforcement heading out to the frontline.
But your idea would kill off ground transport entirely.
Why would people need to travel by air or ground when you can respawn anywhere?

Not good for helpful Bus Drivers everywhere. >.<
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Last edited by Onizuka-GTO; 2004-02-10 at 10:35 PM.
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Old 2004-02-11, 10:12 AM   [Ignore Me] #23
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The broadcast warpgates are going to be great I think. With the ability to jump to any continent connected to a friendly locked continent, and the fact you can get any vehicle in sanc, those mass transport vehicles will be used again. I think we'll also see more organized raids forming in sanc, and those are always a blast. I'm really looking forward to it. If they would kill the hart it would be even better.
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Old 2004-02-11, 10:25 AM   [Ignore Me] #24
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Originally Posted by infinite loop
If they would kill the hart it would be even better.
What about the people that log on and have no vehical certs and their outfit is not on at all? What are the grunts supposed to do then?
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Old 2004-02-11, 10:41 AM   [Ignore Me] #25
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that too worries me silverlord. Here's a radical, but if not abused idea.

Give everyone a single ATV as a baseline cert like standard assault. However, make these atvs take maybe 10 bullets to kill (weaker than even the wraith), so they are solely for transportation, and will prove very in effective transporting anywhere but in quiet non embroiled continents. You could then remove the hart, and everyone w2ould at least have this little moped to get to work on.
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Old 2004-02-11, 11:04 AM   [Ignore Me] #26
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I'll back off my statement. Unless you're a low BR character, there really is no excuse for not having a vehicle though. But anyway, just make the hart only drop near friendly SOIs and we're cool. It's the dropping behind enemy lines that fucks up any semblance of true battle lines.
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Old 2004-02-11, 11:49 AM   [Ignore Me] #27
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Originally Posted by Lilbird2431
that too worries me silverlord. Here's a radical, but if not abused idea.

Give everyone a single ATV as a baseline cert like standard assault. However, make these atvs take maybe 10 bullets to kill (weaker than even the wraith), so they are solely for transportation, and will prove very in effective transporting anywhere but in quiet non embroiled continents. You could then remove the hart, and everyone w2ould at least have this little moped to get to work on.

Give them ANTs, I think it's silly you have to cert in any vehicle to get an ANT when it should be common pool for everyone.

~Tide
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Old 2004-02-11, 11:55 AM   [Ignore Me] #28
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That's a good idea. Giving everyone an ANT would not unbalance anything.
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Old 2004-02-11, 01:37 PM   [Ignore Me] #29
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I really dunno 'bout removing the HART. While I agree that masses of hotdropping troops are good for neither defenders or bussers, some people really don't have the time to spend 20 minutes transporting to battle (which will happen if we ditch the HART). Perhaps a lot of veterans would like it, but we'd lose a lot of n00bs who were used to fast-paced FPS's before they had time to adjust to Planetside's more relaxed pace.
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Old 2004-02-11, 02:38 PM   [Ignore Me] #30
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Don't remove it. Make it so people can HART once and hour, possibly even longer inbetween. Bingo you have a way to get to the fight when you first log on but no more people who finish a fight at one base, recall, and drop at the next base down the line because it's faster.
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