Runners on vehicles - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Where Vanguard drive YOU.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 2012-06-08, 09:59 AM   [Ignore Me] #16
Zolan
Staff Sergeant
 
Zolan's Avatar
 
Re: Runners on vehicles




Why not just wait for the deliverer?

... or whatever this is a concept of.
Zolan is offline  
Old 2012-06-09, 01:42 AM   [Ignore Me] #17
Talek Krell
Lieutenant Colonel
 
Re: Runners on vehicles


I was hoping someone would link that again! Wasn't sure where to look for it. I recall the devs hinting strongly that it was some sort of troop transport, basically exactly what we're talking about here. At least for ground.
Talek Krell is offline  
Old 2012-06-09, 09:29 AM   [Ignore Me] #18
mirwalk
Sergeant
 
Re: Runners on vehicles


Could you see a sunderer with the skids? Would be like one of those trains in India with 20 guys piled on.

I can kind of see the use for 2 people on an aircraft. Quick afterburn in, have the LAs jump off and they can then squad spawn in the base.
mirwalk is offline  
Old 2012-06-09, 10:36 AM   [Ignore Me] #19
MightyMan
Corporal
 
MightyMan's Avatar
 
Re: Runners on vehicles


I don't really think this is a good idea, because having 4 RPG soldiers on a tanks would be kind of overpowered.
This is why it should only work for flash. The flash should have a place for a gunner behind the driver with free aim and with his own weapon and ammo.
A cool idea would be to have sits on the wings for aircraft like in battlefield heroes:

Though you should probably have a special cert for that.
MightyMan is offline  
Old 2012-06-09, 10:58 AM   [Ignore Me] #20
Rexdezi
Sergeant
 
Rexdezi's Avatar
 
Re: Runners on vehicles


Originally Posted by MightyMan View Post
I don't really think this is a good idea, because having 4 RPG soldiers on a tanks would be kind of overpowered.
This is why it should only work for flash. The flash should have a place for a gunner behind the driver with free aim and with his own weapon and ammo.
A La Halo Mongoose?

I think for the sides of tanks then it should be only LA/Engy/Med/Inf no HA or MAX, and for aircraft only LA and Inf
Rexdezi is offline  
Old 2012-06-09, 11:17 AM   [Ignore Me] #21
Gonefshn
Contributor
Major
 
Gonefshn's Avatar
 
Re: Runners on vehicles


Having 4 RPG soldiers on a tank wouldn't be OP because they can easily be shot right off the tank. Being on the tank makes you more vulnerable, you'd be better off and more "OP" if you just had those 4 guys follow the tank.
Gonefshn is offline  
Old 2012-06-09, 11:42 AM   [Ignore Me] #22
Dagron
Captain
 
Dagron's Avatar
 
Re: Runners on vehicles


Originally Posted by Gonefshn View Post
Having 4 RPG soldiers on a tank wouldn't be OP because they can easily be shot right off the tank. Being on the tank makes you more vulnerable, you'd be better off and more "OP" if you just had those 4 guys follow the tank.
^This.

But i still think it should at least limit HAs to only use their big guns if they jump out. Not very limithing i think, just slows down a little the escape of very heavy (tank fire + 4 rockets) hit'n runs.
Dagron is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Tags
idea, transport, troops, vehicles

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 06:50 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.