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Old 2003-01-05, 02:52 PM   [Ignore Me] #151
Warborn
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I don't want to play any other "team" FPS(read 4 peeps working together and 10 lonewolfs on each team). I want a team based FPS, if you can't cover your 2-3 hackers that you need to hack the base than you don't deserve it.
I still find it kind of funny that you think making a Hacker necessary for base captures is the only thing keeping this game from being "any other team FPS". Do you really think the developers are going to botch the job that badly?
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Old 2003-01-05, 03:08 PM   [Ignore Me] #152
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The only way that allowing anybody to carry a REk would work if hackers can do it twice as fast. It's the only thing that makes sense to me.
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Old 2003-01-05, 04:12 PM   [Ignore Me] #153
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If anybody can hack, I think a hackers will be very rare. I mean do wanna be able to pilot another vehicle or do you wanna be able hack just a bit faster.
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Old 2003-01-05, 04:25 PM   [Ignore Me] #154
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Warborn, as I mentioned before, most of the things I stated before are MY opinions. You cant tell me what the truth is when I say what I want to see.

I want to see what I want to see. You cant just say: But the truth (ingame) is different. There is NO truth because the game is not out yet. Developers mit take into account what player like me say and MAKE it the truth.

If people WANT that a group of grunts cant do anything except fighting and a game designed arround this idea plays great and the developers make the game thus it WILL be the truth.

So DONT tell me what the idea of the game is. You are no developer. You have your opinion and I have mine. There is no way to tell anybody what he should want and what he shouldnt.

And I WANT to have hacker specialists. I WANT a group of grunts not to be able to take over a base. And I WANT skill based hacking.

You only can say: But this wont be fun.

But that is not yours to decide. Everybody has to consider this for himself.
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Last edited by Serbitar; 2003-01-05 at 05:56 PM.
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Old 2003-01-05, 04:27 PM   [Ignore Me] #155
�io
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Exactly! 1 of the many arguments i brought up in my attempt to explain the reasoning behind a skill based hacking cert.

I know that if it's not skill based and you don't need adv.hacking to cap a base i won't be using any certs for hacking.
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Old 2003-01-05, 04:29 PM   [Ignore Me] #156
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I just want to say i agree with Warborn, it would suck to scrape together two platoons only to have to call off the attack because you couldn't find anyone with a hacking cert or because the hacker got tired, or his power went out, ect.

edit: and we need a poll to see how many people agree with who overall.
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Last edited by Incompetent; 2003-01-05 at 04:32 PM.
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Old 2003-01-05, 04:44 PM   [Ignore Me] #157
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Yeah i'm sure it will be really hard to find at least 1 hacker in a group of 20+ people, a few galaxy pilots will be no problem though.
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Old 2003-01-05, 04:54 PM   [Ignore Me] #158
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"it would suck to scrape together two platoons only to have to call off the attack because you couldn't find anyone with a hacking cert or because the hacker got tired, or his power went out, ect"

What platoons are you going to be in? I sure as hell don't want to be in a platoon where you don't have 5 or 6 guys with adv. hacking. You need redundancy cause these guys will die like the rest, and if you can't plan for that then you don't deserve the base.

IF you had the neccesary # of players with the adv. hacking skill then the odds of all their power going out is nill. Also why would a hacker hang back and around long enough for the fight to be won, just to leave when it's time for him to do something?

Point is, people don't want to diversify, the people who are moaning about having to have the adv. hacking cert most likely aren't going to be hackers anyway. They want to be infantry men who can do it all.
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Old 2003-01-05, 05:13 PM   [Ignore Me] #159
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i looked at it again and came to the conclusion it sucked

and last i looked there was more to this game then hacking and grunts

edit: ^refers to a non existent dio post^, which was posted in response to a non existent post by me, but still makes a good point
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Old 2003-01-05, 05:15 PM   [Ignore Me] #160
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Ok, deleted mine, it didn't make sense anymore.
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Old 2003-01-05, 05:33 PM   [Ignore Me] #161
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Damn you and your cryptic disappearing threads
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Old 2003-01-05, 06:14 PM   [Ignore Me] #162
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Warborn, as I mentioned before, most of the things I stated before are MY opinions. You cant tell me what the truth is when I say what I want to see.
If you told me that green was blue, would you be correct? Same situation.

I want to see what I want to see. You cant just say: But the truth (ingame) is different. There is NO truth because the game is not out yet. Developers mit take into account what player like me say and MAKE it the truth.
For virtually every game, you can find numerous parallels in a lot of other games. Through deductive reasoning and extensive experience you can have a good understanding of how a game will pan out prior to it actually being a game. How do you think these things get made in the first place?

So DONT tell me what the idea of the game is. You are no developer. You have your opinion and I have mine. There is no way to tell anybody what he should want and what he shouldnt.
What you want doesn't really matter. It's about what's best for the game. And, yes, there is a solid answer on whether something is best for the game, and that's what this discussion focuses around.

And I WANT to have hacker specialists. I WANT a group of grunts not to be able to take over a base. And I WANT skill based hacking.
Clearly the developers of this game do not agree with you.

You only cant say: But this wont be fun.

But that is not yours to decide. Everybody has to consider this for himself.
I bet some little punk kid would find it fun if he could TK his Factionmates without any action being taken against him too. But, I guess you can't please everyone, and so a vision for the game must be drawn up, and as many people placated as possible. Want Hacking to be skill based and Hacking to be the most valuable cert in the game which virtually everyone will have? That's fine, and you know what? You're entitled to your opinion. But that doesn't mean you know what's best.

Yeah i'm sure it will be really hard to find at least 1 hacker in a group of 20+ people, a few galaxy pilots will be no problem though.
Actually, I imagine in your version of it, nearly everyone in the game would have Advanced Hacking, given the myraid of benefits it'll give you -- including the ability to capture bases. So, yes, you'll easily be able to find an Advanced Hacker if it were needed to capture a base. And you'll also find that everyone who wanted to focus on Hacking is lost amid a sea of others who got Hacking because, hey, it's the most useful cert in the game.

What platoons are you going to be in? I sure as hell don't want to be in a platoon where you don't have 5 or 6 guys with adv. hacking. You need redundancy cause these guys will die like the rest, and if you can't plan for that then you don't deserve the base.
In a perfect world, yes, you'd have that kind of redundancy. But we don't live in a perfect world, and more people will be counting on the next guy to take Advanced Hacking so that he can take something else.

Point is, people don't want to diversify, the people who are moaning about having to have the adv. hacking cert most likely aren't going to be hackers anyway. They want to be infantry men who can do it all.
Sorry, I really can't understand why this is a difficult concept. There is no such thing as a "hacker". People with the Hacking cert will be infantrymen. They will have armor. They will be well armed. This isn't a fantasy RPG where some characters can fight well and some suck at it. Everyone will be a soldier. Everyone will be fighting. A "Hacker" is no different from a soldier who, instead of carrying an M16, has an M60. Still a soldier, but with different capabilities. So, yeah, a "hacker" will be an infantryman who can do a lot of stuff. That's the point. That's how PS works. Engineers will be combatants, Medics will be combatants, Hackers will be combatants, and you know what, I bet if the shit hit the fan, even a Galaxy pilot would hop out of his vehicle and start firing off his pistol at the enemy. That's. How. PS. Works. It's a FPS -- not an RPG.
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Old 2003-01-05, 06:18 PM   [Ignore Me] #163
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I dunno. But I don't think your looking at it in percpective. I'm sure lots of people will wanna be medics yet a medic is not crucial to the game but it makes it alot funner when there is a medic. Well same goes for a hacker. He isn't critical but it makes it alot funner because he can do things alot faster.

But then some one said well who wants to be a hacker and forfiet piloting or some other thing just to be able to hack a little faster. Well a hacker for one can probably hack alot faster, not just a little, plus a hacker can also be a pilot if thats where he puts his certs. So whats the big deal? A hacker is simply someone that makes life for his squad easier same way a medic does, but niether are crucial.
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Old 2003-01-05, 06:23 PM   [Ignore Me] #164
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Warborn you replies are getting longer and more and more childish.
If you told me that green was blue, would you be correct? Same situation.
It's not the same situation, and I�m pretty sure you understand what he means (if not, you should get you head examined), and you're just running out of arguments.

BTW I put up a poll in case you didn't notice.

Last edited by Lillemanden; 2003-01-05 at 06:28 PM.
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Old 2003-01-05, 06:28 PM   [Ignore Me] #165
�io
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Woah woah woah, you're actually comparing capturing a base to healing a squad member??

You can't compare the hacker's role (as we are currently talking about) to a medic. A hacker will have a MUCH harder time hacking a base than a medic healing his buddies. And capping a base is way more important than healing a few troops. One role is meant to be a non stop support role doing his job non stop, the other is part of a task force to do a mission once and celebrate once the mission is a succes.

Warborn you replies are getting longer and more and more childish.
Glad to see i'm not the only one who thinks so, i don't even read them anymore.
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