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Old 2012-07-27, 03:45 AM   [Ignore Me] #16
Tseralith
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Re: Lights on vehicles


I would love seeing a video of an infiltrator running around in the night, scaring the crap out of people with their flashlight.
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Old 2012-07-27, 03:50 AM   [Ignore Me] #17
Harasus
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Re: Lights on vehicles


I am amused at this thread. Flashlights being useless? Very much not so.
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Old 2012-07-27, 04:05 AM   [Ignore Me] #18
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Re: Lights on vehicles


To see and be seen, or not to see and be seen. That... is the question. -dramatic bow-
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Old 2012-07-27, 04:56 AM   [Ignore Me] #19
Harasus
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Re: Lights on vehicles


*Clap, clap, clap*
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Old 2012-07-27, 07:23 AM   [Ignore Me] #20
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Re: Lights on vehicles


I know some will be trying to adjust contrast and color setting on monitors to make the night's darkness a non issue. I for one hope this is not a possibility and hope the evenings in PS2 are Pitch Black! Don't get me wrong advantages are great but to see this feature squandered away because you can use monitor settings to eliminate it out will be a real crime to gaming.

Last edited by soulsurfsublime; 2012-07-27 at 07:24 AM.
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Old 2012-07-27, 08:50 AM   [Ignore Me] #21
Trip
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Re: Lights on vehicles


Originally Posted by Braveliltoaster View Post
Now having the feature is pretty cool, and it does help you spot ground troops a little better, but honestly it makes you a glowing beacon at night for aircraft to come and destroy you.

It has more negative uses than positive, what do you think?
well the way I see it you can either use your headlights and risk being hit by an aircraft, or not use your headlights and not use/not shoot a tank.

sidebar: a spotlight might be an interesting idea.
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Old 2012-07-27, 12:36 PM   [Ignore Me] #22
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Re: Lights on vehicles


Given how dark the night looks in demo videos so far (they may retune this of course during the beta process), I suspect night vision will be a far more useful feature than headlights, but we'll see.
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Old 2012-07-27, 12:50 PM   [Ignore Me] #23
The Degenatron
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Re: Lights on vehicles


From what I've seen in the videos, the light doesn't cast far enough. It fades out at somewhere like thirty feet. It needs to cast much farther out, lighting up more distant object and targets.

That's my only complaint about the lights (both vehicle and infantry).
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Old 2012-07-27, 03:50 PM   [Ignore Me] #24
vVRedOctoberVv
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Re: Lights on vehicles


Rawr!!!1 lights are too op! I cant see when people shine it in my face! Devs! You suck! Fix it is brok!!1!

-edit


Not only does PSU forum automatically merge posts... It also automatically corrects CAP rage. Interesting.
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Old 2012-07-27, 03:58 PM   [Ignore Me] #25
Nolerhn
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Re: Lights on vehicles


Lights on vehicles just sounds like another choice to me. Going without will make you harder to see but also harder for you to see in return, turning them on will make it easier to see but make yourself an easier target as well.

Although, it makes me wonder if vehicles will have access to thermal/nightvision like Infantry will have access to as options on their optics.
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Old 2012-07-27, 04:59 PM   [Ignore Me] #26
Gugabalog
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Re: Lights on vehicles


I'm thinking no headlights with a purple/black vehicle camo being great for night ops. But how will aircraft fair? They have big shiny engines and contrails.
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Old 2012-07-27, 06:13 PM   [Ignore Me] #27
Blackwolf
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Re: Lights on vehicles


Originally Posted by soulsurfsublime View Post
I know some will be trying to adjust contrast and color setting on monitors to make the night's darkness a non issue. I for one hope this is not a possibility and hope the evenings in PS2 are Pitch Black! Don't get me wrong advantages are great but to see this feature squandered away because you can use monitor settings to eliminate it out will be a real crime to gaming.
And then the rest of their game will look like crap so they have some kind of advantage that they could just buy a cert for.

Originally Posted by Gugabalog View Post
I'm thinking no headlights with a purple/black vehicle camo being great for night ops. But how will aircraft fair? They have big shiny engines and contrails.
Don't think contrails will be all that helpful at night and the glowing engines doesn't make it a whole lot easier to see them from what I've seen. You get a general idea on their location and might be able to shoot at them but without lock-on weaponry you probably won't have an easy time hitting them.

Last edited by Blackwolf; 2012-07-27 at 06:15 PM.
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Old 2012-07-27, 07:07 PM   [Ignore Me] #28
Gugabalog
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Re: Lights on vehicles


We already were to stated to be able to customize the glowey color.
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Old 2012-07-27, 08:19 PM   [Ignore Me] #29
AzureWatcher
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Re: Lights on vehicles


Originally Posted by Blackwolf View Post
And then the rest of their game will look like crap so they have some kind of advantage that they could just buy a cert for.
The game may be desaturated and look weird, but we will see you clear as day.
I'll gladly and openly admit that I will mess with my monitor to "cheat" the night.

HOWEVER: I do hope that the devs manage to find a way to make this impossible.

Last edited by AzureWatcher; 2012-07-27 at 08:20 PM.
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Old 2012-07-27, 09:37 PM   [Ignore Me] #30
Gugabalog
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Re: Lights on vehicles


So do I.

Or to in fact make it harder to see upon doing.
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