New biolab info, Teleporters - Page 2 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Our servers need to recharge!
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2012-08-15, 11:57 PM   [Ignore Me] #16
atheistunicycle
Private
 
Re: New biolab info, Teleporters


Originally Posted by Hamma View Post
Well it's killing our discussions here, everyone is either afraid to talk or trying to keep the trolls at bay.
You can't honestly say there are trolls on this board, right??
atheistunicycle is offline  
Reply With Quote
Old 2012-08-16, 02:35 AM   [Ignore Me] #17
Shogun
Contributor
General
 
Shogun's Avatar
 
Re: New biolab info, Teleporters


regarding the teleporters.

there were actual teleporters usable in the gamescom demoversion that is not under NDA.

so talking about them seems to be ok now.
they look a lot like the spawn tubes and u enter them and hit e to use them.

they have only one target, so it´s not a grid of teleporters or something.

but i agree, the nda kills the discussions on this board, and i don´t think it will be up for very long, because the community feedback is so important for the devs.
__________________
***********************official bittervet*********************

stand tall, fight bold, wear blue and gold!
Shogun is offline  
Reply With Quote
Old 2012-08-16, 03:21 AM   [Ignore Me] #18
Joomba
Corporal
 
Re: New biolab info, Teleporters


Originally Posted by Shogun View Post
but i agree, the nda kills the discussions on this board, and i don´t think it will be up for very long, because the community feedback is so important for the devs.
Devs troll the official boards, getting feedback there.
Joomba is offline  
Reply With Quote
Old 2012-08-16, 03:23 AM   [Ignore Me] #19
FortySe7en
First Sergeant
 
FortySe7en's Avatar
 
Re: New biolab info, Teleporters


I'll talk hamma, just give the word
__________________
Twitch Stream
Twitch Planetside 2 Stream Group
14 Year Veteran. Progamer. FPS extraordinaire.
Watch as I play various FPS titles every night from 9-12 EST
FortySe7en is offline  
Reply With Quote
Old 2012-08-16, 03:40 AM   [Ignore Me] #20
Canaris
Contributor
General
 
Canaris's Avatar
 
Re: New biolab info, Teleporters


NDA > < Me
__________________

"Don't matter who did what to who at this point. Fact is, we went to war, and now there ain't no going back. I mean shit, it's what war is, you know? Once you in it, you in it! If it's a lie, then we fight on that lie. But we gotta fight. "
Slim Charles aka Tallman - The Wire
BRTD Mumble Server powered by Gamercomms
Canaris is offline  
Reply With Quote
Old 2012-08-16, 08:31 AM   [Ignore Me] #21
Hmr85
Lieutenant Colonel
 
Hmr85's Avatar
 
Re: New biolab info, Teleporters


Yep, I agree it needs to end.
__________________


Hmr85 is offline  
Reply With Quote
Old 2012-08-16, 09:03 AM   [Ignore Me] #22
Syphus
Staff Sergeant
 
Re: New biolab info, Teleporters


Originally Posted by Hamma View Post
Well it's killing our discussions here, everyone is either afraid to talk or trying to keep the trolls at bay.
Perhaps I just need to start with "Judging by what I can see from TB's Video..."
Syphus is offline  
Reply With Quote
Old 2012-08-16, 09:39 AM   [Ignore Me] #23
Attackmack
Corporal
 
Re: New biolab info, Teleporters


Teleporters sounds like just another way to make the game more run n gun...
If you own all cps within a structure, you should at least be able to defend knowing that the enemies will come from outside.

Defending will be impossible and bases will swap ownership by the minutes.
Not in beta so i can only speculate but it sure sounds like this game will become boring and repetitious very quickly if all they are trying to do is speed up and simplify everything all the time.

From all movies anf gameplay shown so far, not once have it seemed like anyone actually acomplished something, the "base defended/captured" messege comes and goes but there is nothing in the actual gameplay that gives you a hint that there has even been a shift in power. Take away the message and no1 would know at all who took or lost a base.

In ps1 the message came, and a calm set over the area for a while. Outfits regrouped, some logged off, but it did actually feel like you had acomplished something right there snd then.
Attackmack is offline  
Reply With Quote
Old 2012-08-16, 10:46 AM   [Ignore Me] #24
vVRedOctoberVv
First Lieutenant
 
vVRedOctoberVv's Avatar
 
Re: New biolab info, Teleporters


I dislike the idea of teleporters in general. Obviously, they exist on a large scale lore wise, but I think there must be a better way to get more open, less predictable access to a base. I dunno, I guess it's fine, I just don't really care for it much as far as the "drawing board idea".

@Attackmack

I agree. I hope the capture lock returns. Otherwise, fights around particular bases will never end.

Last edited by vVRedOctoberVv; 2012-08-16 at 10:48 AM.
vVRedOctoberVv is offline  
Reply With Quote
Old 2012-08-16, 01:42 PM   [Ignore Me] #25
DOUBLEXBAUGH
Sergeant Major
 
Re: New biolab info, Teleporters


Originally Posted by Hamma View Post
Well it's killing our discussions here, everyone is either afraid to talk or trying to keep the trolls at bay.
Originally Posted by Syphus View Post
Perhaps I just need to start with "Judging by what I can see from TB's Video..."
I have been prefacing a lot of my posts recently with "Well from what we can see in Higby's streams..." even though I may or may not have seen any of his streams
DOUBLEXBAUGH is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Tags
gamescom2012

Discord


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 09:35 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.