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2004-08-27, 02:57 AM | [Ignore Me] #1 | ||
Well what do you think?
I have played both a cloaker and a grunt extensivly and I dont think DL is overpowered. As a cloaker if I was sneaky, diddn't bother anyone and diddnt get my self any unnesecary attention, DL was almost irrevalent. Sure there is the occational flicker, but I seemed to rarely die from those. The only time I died from darklight was when I gave away a hint of my presence. In that case I should be caught. Alot of cloakers think its overpowered and my only conclusion is that they must suck at cloaking. The cloaker is not supposed to be a grunt killing machine. It is designed to infiltrate, blow gens, back hack bases. Take towers right out from under the defenders noses, hack AMS's and the like. Anyway thats just my 2 cents. Edit: Gah forgot to click the pole option. |
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2004-08-27, 03:19 AM | [Ignore Me] #2 | |||
Major General
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I don't think it needs a nerf so much as it is bland. Needs some kind of new functionality. Something similar to the motion sensor from Splinter Cell: Pandora Tomarrow Merc Multiplayer would be cool. I also had this idea for replacing Darklight..
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<Doop> |
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2004-08-27, 03:41 AM | [Ignore Me] #3 | ||
I'm fine with Darklight how it is now. I also found that a lot of the time if you'd just avoid the enemy you wouldn't run into problems with DL usually. Based on previous threads it's obvious to me that there are still a lot of very successful cloakers out there, and they all seem very, very proud of their accomplishments. There doesn't seem to be much reason for a DL nerf. Sure, it's fairly easy to kill a cloaker when you see them via DL, but I can't see any way to change that without having to nerf cloaker offensive ability. Right now, cloakers can be very dangerous. With DL being less effective, they'll only be stronger, and I don't want to see cloakers fall into that role even further.
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2004-08-27, 06:29 AM | [Ignore Me] #7 | ||
Private
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eld shouldnt you be at work! and not killing me with your gauss while "working".
I think darklight should be limited to a small circle about the size of your 2X zoom FOV, and not allow people to use 3rd person. Should allow cloakers that give themselves away to be found but still gives them achance to surge away and get away from the persons FOV |
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2004-08-27, 11:03 AM | [Ignore Me] #12 | ||
Lieutenant Colonel
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It's the topic du jour. Just like all the surge topics during the heydey of surgile, just like all the Jackhammer topics before the other HA got buffed, just like all the Lasher topics during 2.0, just like all the Striker topics with the original Striker, just like all the old Pounder topics. Notice a trend here? Normally when a topic gets this much attention there's a reason for it and something actually happens by way of a fix. In each case there were people adamant that nothing needed fixing (usually those benefitting from some lack of balance) and people adamant that a fix was necessary (usually those who felt slighted by the perceived lack of balance). When the roar gets loud enough, the Devs are forced to take a look.
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