Originally Posted by LostAlgorithm
Do you have to get out of a van to move from being in a passenger seat to driving? Same logic can apply here.
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A van isn't a combat vehicle specifically designed to take hits like a tank. So yes I think it should be a lot
easier to do since chances are the combat vehicles are designed specifically with this in mind, where as a van is not.
Also I find it amusing when anti-realistic people get uppity because someone makes a comment that boarders on the realism argument. Realistic game-play has limits and laws. Making a game that ignores "realism" means you could just as easily argue for a game where walls don't stop you from going through them. This game is meant to be played on a tactical level, as such things like seat switching should come into consideration as a viable mechanic. But limit the mechanic, as in no "instant seat switching", particularly while the vehicle is moving and you are the driver.
Some of us understand that the real world is a great reference when something comes into question like this. Because unlike video games, which typically ignore realism, the world is balanced and unbiased.