The New CE - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Dang! I've crashed the galaxy again.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Reply
 
Thread Tools Search this Thread Display Modes
Old 2007-02-20, 02:07 PM   [Ignore Me] #1
DiabloTheRisen
Private
 
Misc Info
The New CE


Hey, I was just wondering about the new CE could someone give me a list of all the new things and there functions? And some opinions of how you think its going to affect the gameplay and is it a positive improvement or a bad improvement *cough* BFRs.
DiabloTheRisen is offline  
Reply With Quote
Old 2007-02-20, 05:05 PM   [Ignore Me] #2
Sami
Private
 
Re: The New CE


Hahah Thats insinuating we're actually gonna get it. How long have they been threatening?
Sami is offline  
Reply With Quote
Old 2007-02-21, 06:56 AM   [Ignore Me] #3
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: The New CE


Several years
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2007-02-22, 10:26 PM   [Ignore Me] #4
GeneralRazor
Master Sergeant
 
GeneralRazor's Avatar
 
Re: The New CE


Cloaking spitfires and super boomers sort of scare me. I just wonder how this will shake the balance up that has taken 3+ years to acheive. I didn't like the AV buff at first, but its more balanced now.

I ask the same question that the devs bosses probably do: will this bring more subscribers?
GeneralRazor is offline  
Reply With Quote
Old 2007-02-22, 10:38 PM   [Ignore Me] #5
Sami
Private
 
Re: The New CE


You seriously think weapons are balanced? What game do you play :P
Sami is offline  
Reply With Quote
Old 2007-02-23, 07:07 AM   [Ignore Me] #6
GeneralRazor
Master Sergeant
 
GeneralRazor's Avatar
 
Re: The New CE


I think their very balanced compared to what they used to be in Planetside. You can't tell me their not, because they are.
GeneralRazor is offline  
Reply With Quote
Old 2007-02-23, 08:00 AM   [Ignore Me] #7
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: The New CE


They are good, not perfect by any means.

However it did come a long way. I remember back in the very early stages of beta the Phoenix was a one shit kill infantry weapon.. in a base in amerish the TR could not even get outside the base door because phoenix's were coming in from every angle. Shit, if you got it inside you could almost steerit down to the tubes.
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2007-02-23, 12:14 PM   [Ignore Me] #8
GeneralRazor
Master Sergeant
 
GeneralRazor's Avatar
 
Re: The New CE


All I have to say is: old pounder. Mowing zergs single-handedly. But theres alot more like the old reaver, the old flail, Lasher 2.0, old surge.

Its give and take, but I think its 95% balanced. I think it would be stale if all the weapons were perfectly balanced and didn't have their own characteristics.
GeneralRazor is offline  
Reply With Quote
Old 2007-02-23, 07:41 PM   [Ignore Me] #9
Sami
Private
 
Re: The New CE


BF2142 knows something of Balance, PS Not so much... Jack Hammers have to be the most over powered weapon in the game, IMHO. And Beamers by all means are the lose compared to the repeater and scat.

Max's are fairly balanced, atleast.
__________________
Sami is offline  
Reply With Quote
Old 2007-02-23, 07:58 PM   [Ignore Me] #10
Hamma
PSU Admin
 
Hamma's Avatar
 
Re: The New CE


http://www.planetside-universe.com/n...shots-1594.htm
__________________

PlanetSide Universe - Administrator / Site Owner - Contact @ PSU
Hamma Time - Evil Ranting Admin - DragonWolves - Commanding Officer
Hamma is offline  
Reply With Quote
Old 2007-02-24, 06:14 AM   [Ignore Me] #11
GeneralRazor
Master Sergeant
 
GeneralRazor's Avatar
 
Re: The New CE


Originally Posted by Sami View Post
PS Not so much... Jack Hammers have to be the most over powered weapon in the game, IMHO. And Beamers by all means are the lose compared to the repeater and scat.

Max's are fairly balanced, atleast.
I'm so tired of hearing this. If you don't understand where the balance lies, its in the range. A Jackhammer does less damage past 10 meters than the others. Just because you got triple shot in the face doesn't mean its better or overpowered, it means you weren't countering it effectively.

Beamers are louder and more noticeable than the other two, but no less effective.

Think range......
GeneralRazor is offline  
Reply With Quote
Old 2007-02-26, 05:22 AM   [Ignore Me] #12
xMars
Corporal
 
xMars's Avatar
 
Re: The New CE


Originally Posted by GeneralRazor View Post
I'm so tired of hearing this. If you don't understand where the balance lies, its in the range. A Jackhammer does less damage past 10 meters than the others. Just because you got triple shot in the face doesn't mean its better or overpowered, it means you weren't countering it effectively.

Beamers are louder and more noticeable than the other two, but no less effective.

Think range......

LOL.

JH does elss damage past 10m...... while that is true, we are talking HA here.

HA is made for headon fighting, closequarter. HA is the weapon with the real punch, or so it should.

JH dominates indoor fighting. you cant argue with that simple fact. MCG has range, but as soon as the Range becomes effective (CY, shooting from the walls) it is outclassed by MA. why do you think you see sooo many TR+VS (more TR though) looting JH's?


Beamers are a pos. scatpistol is the king of close quarter cloaking, repeater accuyracy is nice for sniping, beamer is pretty
xMars is offline  
Reply With Quote
Old 2007-02-26, 05:24 AM   [Ignore Me] #13
xMars
Corporal
 
xMars's Avatar
 
Re: The New CE


Originally Posted by Sami View Post

Max's are fairly balanced, atleast.

what are you smoking? a Scatmax mowes through infantry with ease. a smart scat can kill EVERY other max, including a locked down pounder
xMars is offline  
Reply With Quote
Old 2007-02-26, 01:19 PM   [Ignore Me] #14
Sami
Private
 
Re: The New CE


Originally Posted by xMars View Post
what are you smoking? a Scatmax mowes through infantry with ease. a smart scat can kill EVERY other max, including a locked down pounder
As a full time cloaker, I can get around all Max's with ease. (TR's more so if they're locked down" but, I dont have a harder time with scats then any other.
__________________
Sami is offline  
Reply With Quote
Old 2007-02-26, 03:56 PM   [Ignore Me] #15
xMars
Corporal
 
xMars's Avatar
 
Re: The New CE


Originally Posted by Sami View Post
As a full time cloaker, I can get around all Max's with ease. (TR's more so if they're locked down" but, I dont have a harder time with scats then any other.
whats your point?? u dont care about them because u area a failure cloaker makes them not balanced
xMars is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 1 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:46 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.