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2003-01-03, 05:46 PM | [Ignore Me] #48 | ||
Second Lieutenant
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It may be fair if the sniper can take a MAX out in 10 shots...IF the reload time is somewhere around 10 seconds or so...Take T2 for example...the sniper rifle is well balanced, because sure, you can shoot at a heavy a couple times and damage them pretty badly, but it requires both skill and time to hit the heavy, and in that time the heavy is most likely gonna reach his destination. If the sniper rifle were able to take a MAX out effectively, not to mention all other types of armors (excluding vehicles) what gun do you think at least 80% of the community would carry? Snipers are going to be annoying enough, we don't need 80% of the community being snipers because its overpowered...It happens in every game, in the AC2 beta, human mages were very overpowered, which resulted in 90% of the people in beta being....human mages.
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2003-01-04, 01:12 AM | [Ignore Me] #51 | ||
Second Lieutenant
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I'm sure there will be plenty of snipers who are snipers just because they aren't in as much danger as a grunt or virtually any other role is...I suppose thats just how it goes though, I just hope it requires skill for a sniper to stay alive, rather than pick an area, and sit in it for awhile picking people off with virtually no danger to be alert for...
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2003-01-04, 01:49 AM | [Ignore Me] #52 | ||
Easy anti-sniper stratagy for _organized_ outfits.
:Grunt A reports sniper fire from Sniper B on his squad to Commander C. :Commander C looks at map and finds Squadron C of Reavers and tells them of Grunt A's sittuation. :Squadron D finds Grunt A's squad, and spams the sniper's location or possible locations with rockets. :Grunt A's squad moves close to sniper's location while bombardment is going on, and atacks when bombardment ends. :Grunt A finds Sniper B and unloads a clip of ammo into his head. Or someone in a squad carries a thrumper to shoot from behind covver...
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Some say power corrupts, I say the corrupt seek power. |
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2003-01-04, 04:09 AM | [Ignore Me] #53 | ||
Sergeant
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all im say is that a bolt driver is going to do good damage to any thing man or tank and its going to probably end up doing about 20% to maxs because a bolt driver has a slow reload time.
If you have ever played Red Faction 1 and used a rail driver which is the same thing, you would not disagree with it being so powerful because the guy opened the breach, manually placed a bolt in the breach of the gun, closed it and then he was ready to fire again. The whole process only took about 6 secends. If a gun takes that long to reload better do some good damage. The only sniper rifle in the game should be like a slow firing AWP(the ultimate gun in counter strike) and not like the scout(a rediculacly under powered sniper rifle from counter strike), if a sniper rifle is weak you might as well use a pistol or throw a rock.
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2003-01-04, 04:17 AM | [Ignore Me] #55 | |||
Banned
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