Gameplay: Bayonet for a melee attack option - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Doing more by 9am then most people do all day.
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

View Poll Results: Do you believe this is a good option?
Yes. 18 72.00%
No. 3 12.00%
Well my answer is a bit more complex ( explaining in post) 0 0%
Undecided. 4 16.00%
Voters: 25. You may not vote on this poll

 
 
Thread Tools Search this Thread Rating: Thread Rating: 6 votes, 3.67 average. Display Modes
Old 2012-07-05, 05:38 PM   [Ignore Me] #1
Zalmoxis
Sergeant
 
Zalmoxis's Avatar
 
Thumbs up Bayonet for a melee attack option


I read a topic on discussion regarding the current/possible melee attack options, but I think that the best one is to be able to equip your weapon with a bayonet instead of equiping a normal knife ( would use the same slot though).

It makes more sense this way too. From a combat perspective it is the most logical way to "knife" somebody since you don't put your weapon down, and it would be very interesting since knifing people becomes boring after a while. Stabbing them with your main weapon though, completely different story!


So, what do you guys think?
Zalmoxis is offline  
Old 2012-07-05, 06:35 PM   [Ignore Me] #2
Sledgecrushr
Colonel
 
Re: Bayonet for a melee attack option


I would use a bayonet daily in PS2 if it was available. Could you link a cool picture of a bayonet for us?
Sledgecrushr is offline  
Old 2012-07-05, 06:40 PM   [Ignore Me] #3
Naz The Eternal
First Sergeant
 
Naz The Eternal's Avatar
 
Misc Info
Re: Bayonet for a melee attack option


Would be awesome if the quick knife was actually a quick stab that took 2-3 stabs to kill a person. Considering the speed of bayonet, and the grip one can have on their gun, this is more than likely possible.
Naz The Eternal is offline  
Old 2012-07-06, 04:02 AM   [Ignore Me] #4
Zekeen
Major
 
Zekeen's Avatar
 
Re: Bayonet for a melee attack option


Geeze, this is the SECOND bayonet idea thread created after someone went through my knife poll.

It's been posted before, so try the search option next time. Yours is presented better though.

http://www.planetside-universe.com/s...ad.php?t=43045
Zekeen is offline  
Old 2012-07-06, 05:04 AM   [Ignore Me] #5
Zalmoxis
Sergeant
 
Zalmoxis's Avatar
 
Re: Bayonet for a melee attack option


His was a bit different. He opted to have a bayonet sidegrade, whereas I wanted to make it like an equipable weapon ( same as how some people wanted the knife).

And yeah, I think that if you use the bayonet it should take 1 stab to the head or 2 stabs in the chest or 3 stabs anywhere else to kill somebody at full hp ( of course not the heavies or max units).
Zalmoxis is offline  
Old 2012-07-06, 06:37 AM   [Ignore Me] #6
FastAndFree
Contributor
Major
 
FastAndFree's Avatar
 
Re: Bayonet for a melee attack option


So what happens if you have both a bayonet and an underbarrel grenade launcher/shotgun on?
FastAndFree is offline  
Old 2012-07-06, 06:58 AM   [Ignore Me] #7
Immigrant
First Lieutenant
 
Immigrant's Avatar
 
Re: Bayonet for a melee attack option


Knife is better imo, this could be sidegrade for LA and HA rifles...
Immigrant is offline  
Old 2012-07-06, 07:12 AM   [Ignore Me] #8
Zalmoxis
Sergeant
 
Zalmoxis's Avatar
 
Re: Bayonet for a melee attack option


Originally Posted by FastAndFree View Post
So what happens if you have both a bayonet and an underbarrel grenade launcher/shotgun on?
Wouldn't a GL or Shotgun count as a secondary weapon and not a sidegrade?
Zalmoxis is offline  
Old 2012-07-06, 01:26 PM   [Ignore Me] #9
Gonzo
Private
 
Re: Bayonet for a melee attack option


I feel like the bayonet would be best implemented as filling the same slot as an underbarrel GL or shotgun. Then instead of switching to a GL and firing that, you are attaching/folding out your bayonet and stabbing with it. Bayonets would attack faster and do more damage than the standard knife, but you would have to give up another attachment, and be delayed by the equip time.
Gonzo is offline  
Old 2012-07-07, 11:06 AM   [Ignore Me] #10
Sledgecrushr
Colonel
 
Re: Bayonet for a melee attack option


I think a bayonet would take the place of any underslung attachment. It would change how quickly you could swing your rifle and how quickly you could look down the iron sights. On the plus side I think it should always be available for melee and it should be able to kill up to HA with a headshot. Bayonets would look sick on the battlefield.
Sledgecrushr is offline  
Old 2012-07-07, 01:17 PM   [Ignore Me] #11
berzerkerking
Second Lieutenant
 
Re: Bayonet for a melee attack option


I'm all for this, glad to see someone remembers my original thread
berzerkerking is offline  
Old 2012-07-07, 04:36 PM   [Ignore Me] #12
OutlawDr
Contributor
First Sergeant
 
OutlawDr's Avatar
 
Re: Bayonet for a melee attack option


I like the idea of bayonet as the "quick knife/stab" option.

Regular knives are then used like in PS1.

Then we can end the debate.





Last edited by OutlawDr; 2012-07-07 at 04:41 PM.
OutlawDr is offline  
Old 2012-07-08, 02:52 PM   [Ignore Me] #13
Sledgecrushr
Colonel
 
Re: Bayonet for a melee attack option


Fantastic bayonet pics. My favorite is the second from the top.
Sledgecrushr is offline  
Old 2012-07-15, 07:44 AM   [Ignore Me] #14
Sledgecrushr
Colonel
 
Re: Bayonet for a melee attack option


A bayonett would give a battle rifle a very nice option. This is something I could see going to the assault classes. I think this would work very nicely with light assaults too. A light assault would be able to flank and get close enough to make a bayonet worth while. Swooping into the enemy on your jetpack..you gun one down..you run the second guy through..jet away to safety..
Sledgecrushr is offline  
Old 2012-07-15, 03:40 PM   [Ignore Me] #15
berzerkerking
Second Lieutenant
 
Re: Bayonet for a melee attack option


Originally Posted by Zekeen View Post
Geeze, this is the SECOND bayonet idea thread created after someone went through my knife poll.

It's been posted before, so try the search option next time. Yours is presented better though.

http://www.planetside-universe.com/s...ad.php?t=43045
I resent that statement
berzerkerking is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 03:57 AM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.