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Old 2012-06-18, 04:13 PM   [Ignore Me] #16
Biohazard
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by RadarX View Post
Would it helped if I qualified his statement by saying "Some weeks" from now?
No that would not help, however I believe that numbers speak louder than words.
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Old 2012-06-18, 04:15 PM   [Ignore Me] #17
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Re: Smedley interview from E3 on VentureBeat


Go on son, make PS1 F2P, i need something to do while I wait for beta


On Platoons... Higby said at GDC that there weren't likely to be any at launch as they didn't see the urgent need for them.. now there will be 100 player platoons? :P

Outfits of 500-1000 players seems a bit over the top. Means four outfits fighting on one continent at a time haha :P

Last edited by I SandRock; 2012-06-18 at 04:17 PM.
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Old 2012-06-18, 04:22 PM   [Ignore Me] #18
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by I SandRock View Post
Go on son, make PS1 F2P, i need something to do while I wait for beta
that would rock, but just think of all the hackers who would start coming out of the woodwork again
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Old 2012-06-18, 04:31 PM   [Ignore Me] #19
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Re: Smedley interview from E3 on VentureBeat


Right now..I don't care about beta...I want some more info!!! I'm getting the withdrawal itches!
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Old 2012-06-18, 04:32 PM   [Ignore Me] #20
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Re: Smedley interview from E3 on VentureBeat


that drone app needs to come out..id def pay for that
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Old 2012-06-18, 04:33 PM   [Ignore Me] #21
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by xDiminisH View Post
I hate all of these read-only interviews, I would much rather it be in person, I can understand the dev's feelings better. This is just boring to read :S
Not if you're a big fan!

I was in my mind cursing that I couldn't read it any faster, it was interesting and informative!

And yes, the drone thing, having the map being more interactive and dynamic than just being a standard "map" is very interesting. I like it.
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Old 2012-06-18, 04:35 PM   [Ignore Me] #22
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Re: Smedley interview from E3 on VentureBeat


Thanks OP for this.
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Old 2012-06-18, 04:36 PM   [Ignore Me] #23
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by RadarX View Post
Would it helped if I qualified his statement by saying "Some weeks" from now?
is there an actual date you guys set to start? a yes or no will do you dont have to give it out if you have one.
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Old 2012-06-18, 04:41 PM   [Ignore Me] #24
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Re: Smedley interview from E3 on VentureBeat


Does he not know what "nailed it" now means after BF3?
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Click here to go to the next VIP post in this thread.   Old 2012-06-18, 04:48 PM   [Ignore Me] #25
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by Purple View Post
is there an actual date you guys set to start? a yes or no will do you dont have to give it out if you have one.
There are a number of dates, phases, milestones and other things sitting on a number of different calendars. Realistically we don't announce these because sometimes things have to move.

You guys are an extremely passionate community. We don't want to make a promise we aren't able to keep because a) we don't think it's the right way to treat your community and b) because I'm scared of what some of you might do.
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Old 2012-06-18, 04:49 PM   [Ignore Me] #26
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by Stardouser View Post
Does he not know what "nailed it" now means after BF3?
Care to elaborate? As a former BF3 player (got bored after 250'ish hours) I'm sort of curious

Originally Posted by RadarX View Post
b) because I'm scared of what some of you might do.
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Old 2012-06-18, 04:52 PM   [Ignore Me] #27
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by RadarX View Post
There are a number of dates, phases, milestones and other things sitting on a number of different calendars. Realistically we don't announce these because sometimes things have to move.

You guys are an extremely passionate community. We don't want to make a promise we aren't able to keep because a) we don't think it's the right way to treat your community and b) because I'm scared of what some of you might do.
LOL, so much win in B.

Still though like maybe not a DATE but a HOPED estimate would be great...
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Old 2012-06-18, 04:58 PM   [Ignore Me] #28
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Re: Smedley interview from E3 on VentureBeat


If somebody says "weeks away" I think:

Less than 2 months, greater than 2 weeks. If it was 2 or more months, some people would expect to hear stuff like "months away" or "a couple of months away." It's probably 2 or more weeks away, because if it was less why wouldn't he just say the massive hype building words "next week."

So by my inaccurate assessment, I think beta will start no earlier than two weeks, but before 2 months.
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Old 2012-06-18, 05:01 PM   [Ignore Me] #29
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by RadarX View Post
There are a number of dates, phases, milestones and other things sitting on a number of different calendars. Realistically we don't announce these because sometimes things have to move.

You guys are an extremely passionate community. We don't want to make a promise we aren't able to keep because a) we don't think it's the right way to treat your community and b) because I'm scared of what some of you might do.
oh come now RadarX, we're not that scary. We certainly wouldn't pull out something like this!

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Old 2012-06-18, 05:01 PM   [Ignore Me] #30
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Re: Smedley interview from E3 on VentureBeat


Originally Posted by zomg View Post
Care to elaborate? As a former BF3 player (got bored after 250'ish hours) I'm sort of curious



One of DICE's upper management types said that they "nailed it" in an interview, and that is now used as a meme response every time a bug is discovered, a design decision is questioned, etc. Obviously this occurs within circles that are generally against the design direction of BF3(which is not a small faction) and not within circles that praise everything about the game.

NOTE: You asked about details on this expression, I answered, I'm not attempting to make this a BF3 thread.

Last edited by Stardouser; 2012-06-18 at 05:03 PM.
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