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Old 2012-06-07, 02:57 AM   [Ignore Me] #1
Zenben
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I'm going to miss the old base fights


While I do like how the game is looking, I'm really going to miss the pushes down stairs and through hallways that PS1 had. Even within bases, you had clearly defined lines of fighting. Zurvan just looks so open compared to the old bases.

The way it looks for PS2, at least with the base we've been seeing, it seems like base fights will just end up being localized BF3 conquest matches. Hopefully other base types will have a centralized capture point that your team must push through chokes to get at.
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Old 2012-06-07, 02:59 AM   [Ignore Me] #2
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Re: I'm going to miss the old base fights


One can only hope
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Old 2012-06-07, 03:00 AM   [Ignore Me] #3
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Re: I'm going to miss the old base fights


I can't say I'll really miss them. Base design for the most part in PS was horrible. Yay for fighting huge bottlenecks in stairs and corridors.
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Old 2012-06-07, 03:01 AM   [Ignore Me] #4
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Re: I'm going to miss the old base fights


I am going to miss the laggy, skilless AOE spam fests too!
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Old 2012-06-07, 03:02 AM   [Ignore Me] #5
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Re: I'm going to miss the old base fights


i doubt it, because of the amount of players they plan to have in PS2 they want to spread them out, a fight of 400 v 400 in stairwell fight would be chaotic...especially with the lower TTK in this game.
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Old 2012-06-07, 03:03 AM   [Ignore Me] #6
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Re: I'm going to miss the old base fights


Originally Posted by Coreldan View Post
I can't say I'll really miss them. Base design for the most part in PS was horrible. Yay for fighting huge bottlenecks in stairs and corridors.
I actually loved the bottlenecks. I remember the stress of being one of the last few people in the room outside the CC, being low on ammo, and you could hear the fighting in the hall outside. You knew it was probably only seconds before a couple enemy MAXes push through the door and mow your team down, and you're praying the spawn tubes stay up so you'll be able to come back at them and have one last chance of clearing them out from behind.
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Old 2012-06-07, 03:05 AM   [Ignore Me] #7
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Re: I'm going to miss the old base fights


Originally Posted by SKYeXile View Post
i doubt it, because of the amount of players they plan to have in PS2 they want to spread them out, a fight of 400 v 400 in stairwell fight would be chaotic...especially with the lower TTK in this game.
Yeah, I know it's necessary to support the larger numbers. It just doesn't seem like bases are really "indoors" anymore, more like a pavilion.
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Old 2012-06-07, 03:07 AM   [Ignore Me] #8
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Re: I'm going to miss the old base fights


Originally Posted by Zenben View Post
Yeah, I know it's necessary to support the larger numbers. It just doesn't seem like bases are really "indoors" anymore, more like a pavilion.
yea i dont see why they could not have large underground complexes that are open myself.
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Old 2012-06-07, 03:08 AM   [Ignore Me] #9
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Re: I'm going to miss the old base fights


Uh, we've only seen the insides of two, maybe three bases, and all of them have unique interior designs as per Arclegger on TB's stream.

It's a bit early to make that claim don't ya think?
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Old 2012-06-07, 03:09 AM   [Ignore Me] #10
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Re: I'm going to miss the old base fights


Originally Posted by Bags View Post
Uh, we've only seen the insides of two, maybe three bases, and all of them have unique interior designs as per Arclegger on TB's stream.

It's a bit early to make that claim don't ya think?
I'm really going less on the base design, and more on the capture system. PS1 had a centralized point you had to get to, whereas PS2 is going for a Battlefield conquest system. Just hoping other bases have different types of capture systems, which I don't think anyone has addressed yet.
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Old 2012-06-07, 03:11 AM   [Ignore Me] #11
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Re: I'm going to miss the old base fights


Originally Posted by Zenben View Post
I actually loved the bottlenecks. I remember the stress of being one of the last few people in the room outside the CC, being low on ammo, and you could hear the fighting in the hall outside. You knew it was probably only seconds before a couple enemy MAXes push through the door and mow your team down, and you're praying the spawn tubes stay up so you'll be able to come back at them and have one last chance of clearing them out from behind.
I give it that it had it's times, but when that's all the base fights were about, meh..

I'm also hoping to see the bases expand more underground at some point. Or perhaps a new base type that is more underground than on the ground level. But mostly still with fairly open designs.
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Old 2012-06-07, 03:14 AM   [Ignore Me] #12
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Re: I'm going to miss the old base fights


Originally Posted by Zenben View Post
I'm really going less on the base design, and more on the capture system. PS1 had a centralized point you had to get to, whereas PS2 is going for a Battlefield conquest system. Just hoping other bases have different types of capture systems, which I don't think anyone has addressed yet.
They stated on the same stream that bases have different capture mechanics.

Have you not been following E3 at all or what?
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Old 2012-06-07, 03:14 AM   [Ignore Me] #13
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Re: I'm going to miss the old base fights


I wish one of the base types could have a similar design and capture type to PS1. Just something to see every now and then, instead of gone for good. It was a pain, but I liked it and will miss it.
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Old 2012-06-07, 03:15 AM   [Ignore Me] #14
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Re: I'm going to miss the old base fights


I don't understand how a base made entirely out of bottlenecks is appealing. Or do you guys like to spam grenades/lasher/maelstrom~?
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Old 2012-06-07, 03:17 AM   [Ignore Me] #15
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Re: I'm going to miss the old base fights


Originally Posted by Bags View Post
They stated on the same stream that bases have different capture mechanics.

Have you not been following E3 at all or what?
Missed that. This makes me happy.
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