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Old 2011-07-28, 10:55 AM   [Ignore Me] #1
Vancha
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Ragdoll Schmagdoll...Can we have this?


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Old 2011-07-28, 11:01 AM   [Ignore Me] #2
klu
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Re: Ragdoll Schmagdoll...Can we have this?


anyone else play homefront, when you take fire sometimes things get so shaky you cant shoot back, very frustrating.
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Old 2011-07-28, 12:06 PM   [Ignore Me] #3
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Re: Ragdoll Schmagdoll...Can we have this?


Wonder how this effect will translate for maxes, if it can...
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Old 2011-07-28, 12:13 PM   [Ignore Me] #4
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Re: Ragdoll Schmagdoll...Can we have this?


That's pretty cool
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Old 2011-07-28, 12:16 PM   [Ignore Me] #5
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Re: Ragdoll Schmagdoll...Can we have this?


Very Cool.
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Old 2011-07-28, 12:53 PM   [Ignore Me] #6
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Re: Ragdoll Schmagdoll...Can we have this?


Thats cool, but saying "Schmagdoll" in the title reminds me of that blow-up sex toy that Firefly hides under his bed for his special private time.
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Old 2011-07-28, 01:00 PM   [Ignore Me] #7
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Re: Ragdoll Schmagdoll...Can we have this?


Originally Posted by Sovereign View Post
Wonder how this effect will translate for maxes, if it can...
It wouldn't be much different. You'd have to specify that the max skeleton weighs more, is more dense, and has a smaller range of motion - other than that it would work pretty much the same.
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Old 2011-07-28, 01:08 PM   [Ignore Me] #8
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Re: Ragdoll Schmagdoll...Can we have this?


They used this in Force unleashed 2 for the NPCs, not sure how well it would carry across for player characters.
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Old 2011-07-28, 01:22 PM   [Ignore Me] #9
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Re: Ragdoll Schmagdoll...Can we have this?


Makes me want to play The Force Unleashed again, they used the hell out of euphoria for that game. Definitely one of the cooler techs to come out in the last few years.

Still, I'd like to see some Schmagdoll in PS2...

-HC13
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Old 2011-07-28, 01:28 PM   [Ignore Me] #10
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Re: Ragdoll Schmagdoll...Can we have this?


vary vary cool
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Old 2011-07-29, 03:36 PM   [Ignore Me] #11
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Re: Ragdoll Schmagdoll...Can we have this?


EVE is tryin to do something like this for their walking in stations expansion for character players, they have a very unique new engine as well. when players brush by another player they want them to interact in unique ways and so on and so forth.
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Old 2011-07-29, 04:26 PM   [Ignore Me] #12
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Re: Ragdoll Schmagdoll...Can we have this?


Originally Posted by DviddLeff View Post
They used this in Force unleashed 2 for the NPCs, not sure how well it would carry across for player characters.
It might look funny from the third person for two people to be stumbling around after bumping into each other, or reacting when they get shot or as bullets whiz by their head and they duck down ever so slightly, but it absolutely does not need to have an effect on the first person view at all.

It'd be mostly one those little things you come to appreciate the most. One of those little things that makes other FPS' feel bland in comparison
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Old 2011-07-29, 04:38 PM   [Ignore Me] #13
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Re: Ragdoll Schmagdoll...Can we have this?


Might be past the point in development they could do this. Seems also to be for NPCs not player characters. I'll just be impressed if the ragdolls are solid and you can make walls out of them. Seeing people go flying due to flail fire would also be a blast.
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Old 2011-07-29, 05:32 PM   [Ignore Me] #14
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Re: Ragdoll Schmagdoll...Can we have this?


I really don't care about this or any ragdoll physics at all. I'm perfectly fine with a pre-animated death animation when I kill someone. I could care less.

Most of the time it makes serious games end up looking silly when you shoot someone in the head and they do a complete backflip and then flop around on the floor for awhile because the character is colliding with some object it's not supposed to.
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Old 2011-07-29, 05:42 PM   [Ignore Me] #15
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Re: Ragdoll Schmagdoll...Can we have this?


...then again it can be argued that the same silliness factor can be attributed to a game that lacks any physics or at least variance in death animations, just felt cheated in the first game when you blasted a squad of people with well placed boomers only for them to die in a bizarre fashion of just plopping down like they were just euthanized instead of being blown to kingdom come..
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