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Old 2011-04-04, 11:30 AM   [Ignore Me] #1
Hamma
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Smed on PlanetSide Next Delay


http://www.planetside-universe.com/n...delay-2465.htm
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Old 2011-04-04, 11:45 AM   [Ignore Me] #2
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Re: Smed on PlanetSide Next Delay


So, SOE saves a bunch of money axing The Agency and some studios, and as a result more resources go to PSN and EQN, right? Sounds awesome.
But, why haven't we seen more media coverage of the development? I'd feel much more comfortable if there were more than concept screen shots to pin my hopes on.
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Old 2011-04-04, 11:57 AM   [Ignore Me] #3
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Re: Smed on PlanetSide Next Delay


I find it's an interesting coincidence that a new version of UDK was released in March, one that supports DirectX 11
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Old 2011-04-04, 12:01 PM   [Ignore Me] #4
DviddLeff
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Re: Smed on PlanetSide Next Delay


Got all excited that its new news today, but in fact its a bunch of websites responding to Fridays comments.
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Old 2011-04-04, 12:34 PM   [Ignore Me] #5
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Re: Smed on PlanetSide Next Delay


Originally Posted by Impen View Post
I find it's an interesting coincidence that a new version of UDK was released in March, one that supports DirectX 11
That is indeed a good possibility, since he says:

That's simply a function of us updating the underlying technology to allow some cool new things we are doing.
So he probarly means that they are updating the engine to the new version.
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Old 2011-04-04, 12:47 PM   [Ignore Me] #6
basti
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Re: Smed on PlanetSide Next Delay


possibly, yes.
But i still want to get a real update. :/
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Old 2011-04-04, 01:00 PM   [Ignore Me] #7
Infektion
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Re: Smed on PlanetSide Next Delay


Wishful thinking got me no where lol
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Old 2011-04-04, 01:05 PM   [Ignore Me] #8
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Re: Smed on PlanetSide Next Delay


The new underlying tech is quest hubs and instanced battlegrounds.
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Old 2011-04-04, 01:05 PM   [Ignore Me] #9
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Re: Smed on PlanetSide Next Delay


Any news is good news I suppose
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Old 2011-04-04, 01:30 PM   [Ignore Me] #10
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Re: Smed on PlanetSide Next Delay


Unfortunately, this means that Smed must still have his job.
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Old 2011-04-04, 02:04 PM   [Ignore Me] #11
Lonehunter
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Re: Smed on PlanetSide Next Delay


The delay is understandable from a development point, but I don't think Smed even understands why some people are upset. Making announcements when you shouldn't, giving info when you're apparently not ready, and then leaving us in the dark? Bad bad juju.

I've said so much pessimistic stuff lately I have to say, I AM EXCITED FOR PS:N!

But the logic part of me keeps yelling "SOE WILL SCREW YOU!"
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Old 2011-04-04, 02:14 PM   [Ignore Me] #12
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Re: Smed on PlanetSide Next Delay


Obviously he's making sure StationCash support is put in. /grin
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Old 2011-04-04, 02:24 PM   [Ignore Me] #13
I SandRock
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Re: Smed on PlanetSide Next Delay


Having DX11 support for Planetside would be pretty useless I think. Most new cards dont get very good FPS at high settings in most single player FPS games at the moment (DX11) let alone in a game like Planetside with the huge battles and shit blowing up in your face everywhere you look

It could be they see it as a future proof thing, but I don't really think its a viable reason to delay the game for :P It's probably just some 3rd party software like Streambase or Havok or something.
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Old 2011-04-04, 02:26 PM   [Ignore Me] #14
TacosWLove
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Re: Smed on PlanetSide Next Delay


No, I thinks its that they found out the no COF hack wasnt working. so they had to add that underlying functionality. Just wouldnt be PS with out it.. O.o
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Click here to go to the next VIP post in this thread.   Old 2011-04-04, 02:36 PM   [Ignore Me] #15
Smed
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Re: Smed on PlanetSide Next Delay


Originally Posted by GarbageGnome View Post
So, SOE saves a bunch of money axing The Agency and some studios, and as a result more resources go to PSN and EQN, right? Sounds awesome.
But, why haven't we seen more media coverage of the development? I'd feel much more comfortable if there were more than concept screen shots to pin my hopes on.
What I have been trying to do is to keep the folks at PSU updated because you guys are the most loyal Planetside fans. Ive released stuff ahead of any marketing or PR push. Recently ( a few weeks ago actually) we made the call to update the game to a new internally developed engine. Doing that meant delaying the game, but we thought it was in the best interests of Planetside Next. It also means delaying releasing further info for a little while. I will let you all know more when we firm up the schedule. The likely next step is a larger scale release of information and the beta signups going up. As I've said previously current Planetside subs will be included automatically.

Normally when we do game announcements we do a much bigger concerted information push all at once and these kind of one off posts don't happen. In this case I feel like the Planetside audience has hung in with us for a long time and I really want to involve you all more in advance of the official info. However what happens is everything gets carried across the net and the actual info gets changed. I'm sorry for that happening. We will do our best to keep you informed early. But that necessarily means that sometimes when things change you have to be ready for that too.

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