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2012-03-14, 04:47 PM | [Ignore Me] #11 | ||
Second Lieutenant
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maybe they could get out of the whole stalemate thing by playing with the resources mechanic.
if you set in up in a way that would make it a good tactical move to lose 1 cont to go after a better resource haul somewhere else then there might be less stalemates. but i'm geussing most of this will get figured out and finetuned during beta after all, building a big map full of capture points and then having the people fight on just 20% of it would be stupid |
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