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Old 2012-06-19, 03:40 AM   [Ignore Me] #76
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Re: Higby/Devs: PS2 Linux + Steam Q's


Originally Posted by Goyo View Post
So, unless Valve is interested in a one time payment from SOE for Valve to use steam and its bandwidth to distribute PS2 it is not happening.
You seriously haven't thought there could be some kind of subscription mode to host your games in Steam?


Originally Posted by Goyo View Post
At this point I do not think SOE needs steam.
No one really needs extra advertisement, but everyone sure could use it.
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Old 2012-06-19, 03:56 AM   [Ignore Me] #77
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Re: Higby/Devs: PS2 Linux + Steam Q's


Originally Posted by RNFB View Post
No Steam = enormous amount of potential players lost
And this is based on what...?
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Old 2012-06-19, 08:44 AM   [Ignore Me] #78
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Re: Higby/Devs: PS2 Linux + Steam Q's


I honestly don't think not being on steam will hurt a F2P game like PlanetSide 2.
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Old 2012-06-19, 08:50 AM   [Ignore Me] #79
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Re: Higby/Devs: PS2 Linux + Steam Q's


honestly if ps2 runs on ubuntu i will never load up windows again. although i just loaded ubuntu 12 and my sound is f'd lol. i need to figure that out still but honestly the os front end looks much nicer than even 10.10 which i upgraded from recently. blows win8 away from what i've seen. hopefully i get my sound resolved though in ubuntu 12 this week, i've been lazy this last weekend and didn't get around to it. probably fool with it after i clean my saiga :P i went shooting this weekend and been slacking. my ubuntu 10.10 system wasn't too shabby but since i loaded win8 in dual boot figured i'd check out ubuntu 12 as well.
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Old 2012-06-19, 10:24 AM   [Ignore Me] #80
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Re: Higby/Devs: PS2 Linux + Steam Q's


If the game is played through Steam, wouldn't SOE have to give Valve a kickback for all in-game purchases (cosmetic items, etc) a la the Apple App Store? I believe that was EA's driver for moving away from Steam to the awful Origin, so they wouldn't have to give Valve a cut of Battlefield 3 sales $$.

As for Linux, I once heard "Linux is free, but only if your time has no value." Having worked with Ubuntu, Backtrack and Fedora I tend to agree. It certainly has its uses, but is not generally intuitive and requires a lot of "how do I do X in Linux" Google searches, in my opinion.
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Old 2012-06-19, 10:37 AM   [Ignore Me] #81
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Re: Higby/Devs: PS2 Linux + Steam Q's


Originally Posted by Papagiorgio View Post
If the game is played through Steam, wouldn't SOE have to give Valve a kickback for all in-game purchases (cosmetic items, etc) a la the Apple App Store? I believe that was EA's driver for moving away from Steam to the awful Origin, so they wouldn't have to give Valve a cut of Battlefield 3 sales $$.
If I remember correctly the problem EA and Valve had concerned DLC, not ingame items bought with real currency.
I don't think Valve would be able to get their royalty rate from ingame items.
Obivously they are getting some kind of income from the F2P games they distribute, so I might be wrong about Valve not getting a cut or it might just be a fee for allowing distribution.
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Old 2012-06-30, 03:41 AM   [Ignore Me] #82
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Re: Higby/Devs: PS2 Linux + Steam Q's


i must say, after testing linux i must change my mind, its awesome

now that steam is also coming to linux, a linux client might not be a bad idea.

there are numerous f2p games on steam, from other developers than valve
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Old 2012-06-30, 04:12 AM   [Ignore Me] #83
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Re: Higby/Devs: PS2 Linux + Steam Q's


If the game is good, it wont need steam...League of Legends has already proven that.
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Old 2012-06-30, 04:38 AM   [Ignore Me] #84
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Re: Higby/Devs: PS2 Linux + Steam Q's


SOE would have to pay Valve some really fat royalties in order to get their game on Steam. Tribes: Ascend needed Steam mostly because it was in the gutter and their user base was running thin. At the same time, Hi-Rez can afford to use Steam because they worked out a deal where Hi-Rez paid Valve a direct flat-cut rate and did all of the work integrating the game into Steam.

Other companies host on Steam because it's their only hope at getting players. I hope PS2 doesn't have a problem with that, plus Valve sometimes takes up to 12% of all Steam-related revenue, depending on the agreement.

Last edited by AThreatToYou; 2012-06-30 at 04:41 AM.
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