If not Artillery, Then What About Mortar Tanks?
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I know that the devs are trying to stay away from artillery mainly because you're sitting far away from the battle clicking every once in a while at a target someone marks for you, but what if we had a slightly shorter range, more active version of it?
I'm thinking of mortar tanks, sort of like the Wraith in Halo but with longer range and a bit more drop to the mortar. Their place in battle would probably be a bit behind the front lines, providing supporting fire. They would have to be a bit slower and weaker than a MBT, but not too much, as they are tanks themselves and are somewhat close to the front line. Instead of shooting at lazed targets on an expanded minimap type of thing, you would actually have to aim up and account for the drop of the mortar (although the scope/crosshairs would help with that somewhat). There would be two seats, a driver one with the AA gun (or MG, if you chose that), and a gunner, who would control the mortar. This would ensure that if you wanted to solo the tank, you would be in a lot more danger, because you wouldn't be able to move quickly after firing. You would also be able to customize your different kinds of mortars, like AI or AV (and possibly larger splash/less damage variants of those).
This would hopefully provide the longer range, more tactical gameplay that many people want from artillery, but still be involving.
Sorry if that was a bit messy, I was just trying to pour all my ideas out without missing any, but what do you guys think?
EDITS: Instead of standalone mortar tanks, a mortar could be a customization for Sunderer or MBT, although speed and armor would have to change as well as just the weapon.
Last edited by GLaDOS; 2012-08-01 at 04:47 PM.
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