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Old 2004-02-29, 01:52 AM   [Ignore Me] #1
xxhereticxx
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an idea for CE troops


this would mostly be something a CE troop would be interested in.

a mine collecting cert, or implant.

this way a CE troop can just pick the mines up and use them later or destry them. that would be pretty cool....but if you don't have the cert they'd blow up like normal.

i find it really annoying trying to shoot a mine with my MCG and 1 out of every 7 bullets hits and i waste half my ammo trying for it. i dunno.
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Old 2004-02-29, 02:03 AM   [Ignore Me] #2
XxXMaRiNeXxX
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heh....try it with a JackHammer...
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Old 2004-02-29, 02:05 AM   [Ignore Me] #3
Mag
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or a Magscatter...
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Old 2004-02-29, 02:30 AM   [Ignore Me] #4
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Thus always handy to have your repeater handy for these types of situations. Many times before I got CR3 I had to sit and shoot out the mines as I made my way into an enemy base and the repeater helped out alot. Just bring along AP ammo and you're set.
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Old 2004-02-29, 03:03 AM   [Ignore Me] #5
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when ever i see mine i just walk over it then use med app and heal myself and then i repair my armor. thats how u clear mines heh.
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Old 2004-02-29, 04:24 AM   [Ignore Me] #6
DHoff
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Lancer is great for deployables, it's accurate and 1-shots every deployable .
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Old 2004-02-29, 05:34 AM   [Ignore Me] #7
xxhereticxx
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but do you think this could be a good idea? sometimes it's just a waste of ammo and inventory space as some people don't wanna carry a repeater.
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Old 2004-02-29, 08:36 AM   [Ignore Me] #8
ORANGE
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I'm tired of wasting my cycler ammo I can usually hit a mine every shot but it takes like 6 or 7 shots I say we need to be able to retrieve mines if you have CE
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Old 2004-02-29, 08:40 AM   [Ignore Me] #9
SealDude
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Make it blow up randomly some times to keep it interesting.
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Old 2004-02-29, 09:22 AM   [Ignore Me] #10
ORANGE
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Or have it so there is some actual skill involved to pick the mines up yeah ::high fives sealdude:: we rule!!!
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Old 2004-02-29, 01:38 PM   [Ignore Me] #11
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or just carry a jammer nade... it would be cool to be able to defuse a mine but not really needed
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Old 2004-02-29, 03:36 PM   [Ignore Me] #12
FlakMan
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Picking up enemy mines would make laying down your own mines almost completely worthless, because if everyone has this implant, your mines may as well not have been there in the first place. It's easy enough to use Jammers until CR3, and will be even easier with the 3 to a clip implementation.
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Old 2004-02-29, 03:59 PM   [Ignore Me] #13
TheN00b
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Originally Posted by FlakMan
Picking up enemy mines would make laying down your own mines almost completely worthless, because if everyone has this implant, your mines may as well not have been there in the first place. It's easy enough to use Jammers until CR3, and will be even easier with the 3 to a clip implementation.
/Signed
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Old 2004-02-29, 04:50 PM   [Ignore Me] #14
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Shot mines? why i just use my handy dandy CUD and blow mines to smitherines!
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