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2013-02-17, 04:24 AM | [Ignore Me] #16 | ||
Private
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I'd rather the engy got a *****. It would be fun to dig trench lines and foxholes
Erk. Edit for profanity? Really? How about "manually operated and portable earth moving equipment", sometimes incorrectly referred to a shovel. Last edited by Laldy; 2013-02-17 at 04:27 AM. |
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2013-02-17, 04:31 AM | [Ignore Me] #17 | ||
Major
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Guy above mentioned the problem already. If the ScatMAX remains like it is just put some of those behind the shield, and nothing is getting through there ever. One Engineer, and a ScatMAX can pretty much stall a whole attack group lol.
That shield generator cert in the pic might have been a deployable that speeds up shield regeneration for soldiers around it. In any case if they ever do add a deployable shield wall it should probably function the same as the turrets. Something that absorbs damage but can be destroyed. Honestly I love the idea of one of those for outdoors combat but it sounds too powerful for indoors. |
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2013-02-17, 06:26 AM | [Ignore Me] #18 | |||
First Sergeant
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The problem still persists that with the current philosophy of PS2 those deployable shields, if indestructible from the outside, would make points too defensible according to the devs. You could use them for example to close off holes in the base-design that the devs are unwilling to close, i.e. fuck around with the base defensibility which is supposed to remain static in the eyes of the dev (example: unshielded Amp-station entrances, Tower-holes, etc.). Another consequence would be that these shields could be deployed to protect AMS Sunderers making any sort of long-range assault against them impossible. Imagine if the Engi really got this tool. I'd immediately start deploying these shields to protect my deployed Prowler from the rear for example. The developers don't want this kind of defensibility because their game isn't balanced around this. |
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2013-02-17, 09:29 AM | [Ignore Me] #19 | |||
Last edited by Electrofreak; 2013-02-17 at 09:31 AM. |
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2013-02-17, 11:47 AM | [Ignore Me] #21 | |||
Master Sergeant
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EMP grenades would shut it down (that would actually be a pretty cool feature), and they can be destroyed, but they have a pretty high health and can be repaired by engineers. Basically, think deployable SCU shields, minus the fact that you can't walk through it. I'm opposed to the use radius because it severely limits the effectiveness of the shield as a defensive tool. |
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