WMD in the game, what do you think?
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Would you like to see weapons of mass destruction in a game like this? It would be a weapon with strategical importance. And would be a high priority installation to capture, in form of a missile silo or an orbital strike command center?
I can see the problems with a WMD getting spammed, so it definetly should be on a empire cooldown. And to deny it to get into the hands of the wrong player, only high ranking specced commanders should be able to use it. Maby make a democratical vote in the area it will affect before it launches. People in the targeted area will get a message i.e "Orbital Strike inbound - accept/decline" with a 10 sec cooldown to answer with a default yes. this way friendly players get a heads up that a strike is imminent and can evacuate the area.
As a WMD is indisciminate it would be bad to just launch it blind into a battle. Another issue with the yes/no vote is that too much democracy can slow a launch/strike too much so it loses the strategical effect wanted. And a popup window can be devastating for the other players participating in the big battle.
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