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Old 2012-11-08, 09:18 PM   [Ignore Me] #1
Hamma
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Smed on Trial Weapons


I don't think I saw this here.. so in case you guys missed it.





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Old 2012-11-08, 09:20 PM   [Ignore Me] #2
Beerbeer
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Re: Smed on Trial Weapons


Thank god. Not sure why they missed this from the start.

Otherwise, people may buy weapons, sight unseen only to be disappointed and be hesitant about making future purchases. Not sure if they thought of the psychological aspect of this at all.

Last edited by Beerbeer; 2012-11-08 at 09:21 PM.
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This is the last VIP post in this thread.   Old 2012-11-08, 09:34 PM   [Ignore Me] #3
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Re: Smed on Trial Weapons


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Old 2012-11-08, 09:43 PM   [Ignore Me] #4
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Re: Smed on Trial Weapons


I'm really glad they're adding this, but they should only let you trial it for about an hour or so. That way you're not getting a weapon for free for an entire day or something. Plus after an hour, I'm sure you're able to find out if you like it or not.
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Old 2012-11-08, 10:11 PM   [Ignore Me] #5
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Re: Smed on Trial Weapons


Two very enthusiastic thumbs up.
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Old 2012-11-08, 10:39 PM   [Ignore Me] #6
Crator
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Re: Smed on Trial Weapons


Thanks for listening!
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Old 2012-11-08, 11:22 PM   [Ignore Me] #7
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Re: Smed on Trial Weapons


This is great. Might be even better than the VR room for weapons since you could earn a fair amount of XP while trying it out. Don't get me wrong cuz I still really want the VR rooms back, this is still a really good step in the right direction.
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Old 2012-11-08, 11:37 PM   [Ignore Me] #8
maradine
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Re: Smed on Trial Weapons


The next step is renting weapons like Blacklight!

Christ, I'm kidding. Dont' kill me.
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Old 2012-11-09, 12:54 AM   [Ignore Me] #9
Winfernal
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Re: Smed on Trial Weapons


Great news!
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Old 2012-11-09, 01:25 AM   [Ignore Me] #10
Hamma
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Re: Smed on Trial Weapons


Originally Posted by maradine View Post
The next step is renting weapons like Blacklight!

Christ, I'm kidding. Dont' kill me.
*grabs pitchfork*
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Old 2012-11-09, 01:46 AM   [Ignore Me] #11
Lonehunter
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Re: Smed on Trial Weapons


Thank g-higby i mean!
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Old 2012-11-09, 02:11 AM   [Ignore Me] #12
Livefire
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Re: Smed on Trial Weapons


It's better then nothing but in the long run I want my cool VR shooting range/Vehicles testing course on my awesome empire orbital space station/empire command center/sanctuary, just throwing some idea's out there SOE wink wink

Last edited by Livefire; 2012-11-09 at 02:28 AM.
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Old 2012-11-09, 02:14 AM   [Ignore Me] #13
Tatwi
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Re: Smed on Trial Weapons


Originally Posted by whisenhunt View Post
That looks more like, "Ahhhh Chooo!", but who am I to judge?

This is one of the best community suggestion to be added to the game. Honestly, this beta has been everything I had hoped it would be when I started waiting for it and talking about "Planetside Next" a year and half ago.

Now... SOE just needs to get on with making SWG 2, before I am too old to get any time with it!
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Old 2012-11-09, 03:39 AM   [Ignore Me] #14
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Re: Smed on Trial Weapons


Originally Posted by Tatwi View Post
Now... SOE just needs to get on with making SWG 2, before I am too old to get any time with it!
Yes exactly this, although I feel that I should clarify that it must be based on the game before they turned it on its head and changed it from one of the best games to ever grace my desktop to well just.....meehh
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Old 2012-11-09, 04:14 AM   [Ignore Me] #15
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Re: Smed on Trial Weapons


Originally Posted by SixShooter View Post
This is great. Might be even better than the VR room for weapons since you could earn a fair amount of XP while trying it out. Don't get me wrong cuz I still really want the VR rooms back, this is still a really good step in the right direction.
Or maybe not!

The reason peeps have been excited about this topic is how BAD most of the "sidegrade" weapons are and how cheesed off they'd be if they paid RL money or lots of certs for something that basically doesn't work.

The Walker and Lasher spring to mind, but there have been many examples during beta.
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