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Old 2003-02-12, 03:36 PM   [Ignore Me] #31
Hamma
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As far as i know, the most detailed info on the greif system came from last octobers dev chat .

http://www.planetside-universe.com/c....php?p=sdGrief
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Old 2003-02-12, 06:17 PM   [Ignore Me] #32
Arthell
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Even the system BF1942 has would be better than knowing whether a vehicle is on your team or not instantly. I cant remember the number of times ive flew by an enemy that was in one of my teams bombers, just taking a quick glance at the plane. (and usually kicking myself after checking the radar. )

What i wouldnt mind knowing is how you notice players in PS right now, whether an allie has his name over his head all the time, only within a certain range, only if you target them, etc.

I wouldnt mind the system where you have to aim at a vehicle/person and a name in the persons main empire color showed up. Atleast in that system it would provide an easy way to check to see if people are enemies without doing that quick spray-paint job on a jacked vehicle. You could also kick yourself if you start shooting a friendly jacked vehicle since the name would show up under the crosshairs and would be hard to miss.

On a side note : a heal applicator that removes grief points from you by healing the selected ally for a certain amount of armor/health and reducing you to low health/armor/stamina (1-10) or killing you?

Edit : (Accidentally beating up a MAX in a firefight so you use the 'grief healer', restoring a very small fraction/half of the damage you did to the MAX and effectivly taking you out of the battle.

Could have it kill you without being able to be revived, only use the applicator on a target you have grief points against, etc.

Last edited by Arthell; 2003-02-12 at 06:22 PM.
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