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Old 2003-05-15, 03:39 PM   [Ignore Me] #31
ZionsFire
Lieutenant Colonel
 



mmm...mm..m
WAAAHOOOOOOOOOOOOOOOOOOOOOOO
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Old 2003-05-15, 03:44 PM   [Ignore Me] #32
NeoTassadar
Lieutenant Colonel
 
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I'm enthusiastic, but worried about Sanc Strikes. But the carryall concept is great. *Wonders about capacity and armor*
Platoons. Bombers.
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Old 2003-05-15, 03:45 PM   [Ignore Me] #33
Sp3ctre
Sergeant Major
 


But what happens when a sanc gets invaded? Does the whole empire get destroyed? They can't temporarily stop an outfit because players pay for the game, so restricting time is a bad thing to do. Maybe they just get shamed around the world and the sanc resets
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Old 2003-05-15, 03:46 PM   [Ignore Me] #34
Cyber
Corporal
 


It won't be all of NC vs just the enemy getting hit by the sanctuary strike. It's also NC vs the other side as well. Why?

Because you have to hold the lock on all 3 continents. It's not locked of VS owns one base on it and it's also not locked if TR shows up and takes a base. And by the sounds of it to me it's probably going to require ONE side to hold all 3 continents. Not 2 held by NC and one by TR.

That would make it extremely rare. Probably only something TR will pull off.
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Old 2003-05-15, 03:55 PM   [Ignore Me] #35
Indecisive
Major General
 
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See? I told you my perdiciton would come true? I wasnt lieing......man....bastages


no one belives me
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Old 2003-05-16, 12:49 PM   [Ignore Me] #36
Slab
Corporal
 


Great.

A weapon that a moron could use to destroy a friendly invading force.

"Must be at least this smart to fly this vehicle."
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Old 2003-05-16, 12:55 PM   [Ignore Me] #37
Spinnaker
Corporal
 


err gusy there is an AA gun buggy dont forget that muahaha ppl wil fear this when the gunner find out that a 50' rounda in a guy looks like
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Old 2003-05-16, 02:23 PM   [Ignore Me] #38
Revolver
Second Lieutenant
 
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Hopefully when that happens the weapons lock will be lifted.
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Old 2003-05-16, 02:40 PM   [Ignore Me] #39
Jbaz
Corporal
 
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A bomber eh... MrVulcan finally got his wish.
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Old 2003-05-16, 03:19 PM   [Ignore Me] #40
Chanfan
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The bomber surprised me, since they seemed dead set against any kind of indirect fire or mass area weapon. I'll wait to see how it plays out, but I am worried about griefers and idiots. Also, worried that it will further cut down on the already lacking outdoors fights.

Having the AA Buggy to balance it is a nice touch.

The sanc strike isn't that surprising, as they've hinted at it. It's good as it's a holy grail goal to drive for, but seems to be about as likely to happen - I can't imagine a side getting all three sanc warp gates locked.

Platoons are what I'm looking forward to the most. More tools to organize > more tools to kill with.

Outfit competitions sound like they have potential to be fun - hope they mix it up so that one outfit just doesn't dominate.
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Old 2003-05-16, 04:05 PM   [Ignore Me] #41
Clubfoot
Private
 


I just hope the bombers are not anywhere near as powerful as the T2 bombers (ie instant death for any but the Jugs on the very edge of the blast radius with shield packs on). The only thing that kept v-pad games playable was a limit of one ( two in some mods) bomber per side at any time; and remember it was at least theoretically possible to quickly get away from an area with your jetpack if you heard the whistle of falling bombs. Imagine a squad of 10 bombers flying over a battle along the flight ceiling. Most people are probably going to give up and log off after repeatedly dying immediately when they step outside.
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Old 2003-05-16, 04:35 PM   [Ignore Me] #42
2coasts
Corporal
 
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bombers will be cool.

now let the devs do their job.
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Old 2003-05-16, 04:40 PM   [Ignore Me] #43
SweetTater
Corporal
 


If they make the bombers offensively powerful, make them equally defensively weak. Make them real slow, require air escort, or always show up on radar. Have them not be able to hover but have a minimum speed they have to fly at. They way they can't just hover and drop a ton of ordinance but have to do actual bombing runs. They only place they can stop is at a dropship base which has a way of stopping them.
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Old 2003-05-16, 05:08 PM   [Ignore Me] #44
Airlift
Sig Mastah!
 
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I think they should be very powerful, but also have very limited bomb capacity. The more dominant air power becomes, the more feasible it becomes that people will include anti-air in their plans.
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Old 2003-05-16, 05:15 PM   [Ignore Me] #45
xuur
Inventor of Dirt
 
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next stop


tactical nukes.
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