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Old 2002-11-05, 03:10 PM   [Ignore Me] #16
RocketFodder
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As Kevin explained it, various ammo types would be available for some weapons. He envisions a sort of situation where troops would encounter a lone tank and all switch ammunition to AP to take it out, and switch back to standard for engaging infantry.

I think aggravated damage is mostly the plasma grenades, not sure what else
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Old 2002-11-05, 03:32 PM   [Ignore Me] #17
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Well that would be cool, but I'm not sure how practical it is. Back when they had an economy this might have worked better if the AP bullets were more expensive, but without an economy what reason would anyone have to carry around a regular bullet when you could have the AP's?
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Old 2002-11-05, 03:39 PM   [Ignore Me] #18
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AP isnt as effective against infantry, so you'll get chewed up
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Old 2002-11-05, 03:51 PM   [Ignore Me] #19
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How a is bullet, that can pierce the armor of a Tank, less effective against soft human flesh? Have to be some pretty thick skinned mf's for that to work out!

I'd rather they just had one type of bullet then some gayness like "You need special people killing bullets, because the Armor Percing ones your using don't work against people".

I mean if I do have to use special bullets for any one purpose, I hope they come up with a good reason for it.
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Old 2002-11-05, 03:58 PM   [Ignore Me] #20
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Armor piercing is specially coated or made of a special material so that it goes through objects more easily.

A regular bullet won't slide through as easily, so it bouces off bones and organs doing more internal damage to a person.

(In real life, you would rather be hit by an armor piercing bullet than a regular one)

However the bonus of Armor piecing bullets is that you can hit two targets at once (slides through one person and hits the person behind them).
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Last edited by Lexington_Steele; 2002-11-05 at 04:04 PM.
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Old 2002-11-05, 04:02 PM   [Ignore Me] #21
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I'd rather not be hit by a bullet period.
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Old 2002-11-05, 04:07 PM   [Ignore Me] #22
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Rocket is indeed right, I cant remember where this was mentioned.. had to be in the dev interview a month back. They pretty much stated it the way he just did
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Old 2002-11-05, 04:16 PM   [Ignore Me] #23
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Damn bullets.

Can I please have a Mortar launcher and we'll just forget about the whole bullet thing?
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Old 2002-11-05, 04:21 PM   [Ignore Me] #24
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If it were up to me, sure.

As long as you dont TK me with it
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Old 2002-11-05, 07:07 PM   [Ignore Me] #25
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Originally posted by Hamma
Rocket is indeed right
TY Hamme

I can't quote sources since I don't know where each bit of info comes from, but I do know I heard it somewhere D:
lol
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Old 2002-11-05, 07:22 PM   [Ignore Me] #26
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Yea that happens to me too. I remember reading it but dont remember where.
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Old 2002-11-06, 06:00 AM   [Ignore Me] #27
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Couple things:

1) The material used to make armor piercing bullets actually pierce armor is called teflon. It reduces the friction the bullet experiences, letting it zip through stuff like kevlar. In PS, I imagine that AP rounds will be used against opponents with extremely heavy armor -- a MAX or some such. However, as a side note, I feel that different rounds to let one weapon accomplish different tasks is folly, and detracts from the group oriented nature of the game. Why have a guy carrying a rocketlauncher if you can slap some AP rounds into your weapon and do the exact same job?

2) No amount of teflon in the world will make a metal slug penetrate tank armor. Sorry, but unless you're using VERY high calibur bullets, the best you'll do is put a small dent in the plating of the tank and maybe mess up the paint job. If the devs allow an infantryman to damage a tank with a rifle, tanks are instantly obsolete. What use is heavy armor when you're a large, not-so-mobile target that can get blown to hell by a bunch of infantry guys with ease? No, there are anti-armor weapons and mines listed, so they should be what's used to destroy armor. On that note, fragmentation grenades should have no effect on tanks, and plasma should do light damage, but even that is pushing it.

3) Modern bullets don't "bounce around" inside of a person -- that's Civil War era stuff. The reason why teflon coated bullets don't do as much damage as so-called anti-personnel rounds is because the anti-personnel rounds are designed to flatten out when they hit your soft, unprotected flesh. Instead of the teflon round putting a small hole right through you, the anti-personnel round mushrooms at the tip into a bad little mofo and tears you up inside.

4) Hi, I'm new.
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Old 2002-11-06, 07:07 AM   [Ignore Me] #28
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Welcome aboard

And you do have a point, it will be pretty stupid if a guy with a machine gun can take out a tank.. and hopefully if it is possible. Its very difficult and would take several minutes at least. Even a squad of infantry should not be able to take out a tank easily.

I guess we will have to wait and see.
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Old 2002-11-06, 07:26 AM   [Ignore Me] #29
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It's not "one guy can take out a tank with AP Rounds."

It's more like you're a squad of 6-10 guys, and you don't want to be SOL if none of you HAS a rocket launcher. It's a more effective way of dealing with a situation--not the best.

Presumably, a good tank commander 1) won't have a problem dispatching an unorganized group of infantry, and 2) won't be alone
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Old 2002-11-06, 07:48 AM   [Ignore Me] #30
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I will just throw myself in front of the tank and hope he stops.
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