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Old 2011-07-23, 01:39 PM   [Ignore Me] #25
Coreldan
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Re: gal drops/ transport gameplay?


Originally Posted by Snow View Post
Okay, that make sense to me, I can see how that would work and why an organises group would want to use it.

I would like to see benefits for those who have chosen to spec for a Gal over combat vehicles.
For example getting xp for each person you drop within a specific radius of a mission target.
Or something along that line.
Most certainly, I'd expect at least assists for each player (much like AMS?) you spawn and drop, naturally could be made more complicated if possible (such as dropping them in the right place like you mentioned)
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