What do you think of the 666th Devil Dogs? - Page 2 - PlanetSide Universe
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Old 2004-05-03, 01:49 PM   [Ignore Me] #16
Wraithlord
Second Lieutenant
 


the devildogs are the biggest group of asswipes I know in planetside

not once have I ever seen them at something other than a zerg

they have 15+ Cr4-5's and never lack an OS

playing against them is boring because of the huge mass of newbs they control

playing with them is annoying because of the huge mass of newbs they control
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Old 2004-05-03, 05:15 PM   [Ignore Me] #17
matty
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I 666th


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Old 2004-05-04, 08:31 PM   [Ignore Me] #18
flypengy
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matty's a noob
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Last edited by flypengy; 2004-05-04 at 08:33 PM.
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Old 2004-05-05, 06:20 PM   [Ignore Me] #19
matty
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flypenguin is t3h haxx0r i saws it wiff my 0wn i's!
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Old 2004-05-05, 09:06 PM   [Ignore Me] #20
kidriot
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Id be interested in filming a gangbang with each & every one of the Devil Dogs participating.

it could be the next new Planeside promo with men (and woman?) painted in the proud Blue & Gold!

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Old 2004-05-05, 10:37 PM   [Ignore Me] #21
matty
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http://myplanetside.station.sony.com...5362&worldId=3

"Last Logged on: May 4, 2004"

o.0
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Old 2004-05-06, 02:35 PM   [Ignore Me] #22
scarpas
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i love them as they are nice for target practice
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Old 2004-05-06, 04:04 PM   [Ignore Me] #23
kidriot
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matty, gotta dig how Im mysteriously logging in every other month. Last time I actually played Planetside was mid November.

atleast I know my character wont get deleted.

and what a bad ass toon it is

Advanced Nanite Transporter
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Old 2004-06-21, 09:37 PM   [Ignore Me] #24
FatalLight
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When ever one of our continents get rushed our cr5s (or the stupid ones) go "THE 666th DEVIL DOGS ARE CHALLENGING US! Lets beat em!" lol
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Old 2004-06-24, 03:23 AM   [Ignore Me] #25
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EDIT:sry just realised that i had posted the exact same thing as my above post.
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Old 2004-07-01, 12:24 PM   [Ignore Me] #26
SlyMarbo
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They can get the job done. mass casualties. big neon sign saying "WE ARE HERE ALL FLAILS AIM THIS WAY". But they get the job done. ... they also make for a good distraction as TR and VS like to Counter Zerg allowing for Gen Kill squads to wreak havoc on their locked Cont's <.<, >.>, ^.^, -.o, o.o
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Old 2004-07-01, 12:37 PM   [Ignore Me] #27
Papagiorgio
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Devil Dogs is my third outfit (after Knights of Chaos, then later Black Hawks). I <3 666th.
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Old 2004-07-04, 09:46 AM   [Ignore Me] #28
Marsupilami
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stinky NC
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Old 2004-07-07, 11:08 PM   [Ignore Me] #29
Meursault00
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The 666th are a formidable foe and it is for that do I respect them.

But their deadliness comes from sheer numbers. Rarely do I see (as their enemy) the tactical strategies that they are said to employ/have employed. I do not see them flanking us, I do not see them setting up ambushes, I do not see them cutting a dozen of generators at once. I do not see them outside of their zerg. Perhaps it is what you don't see that counts, but perhaps not.

Fighting the 666th is like fighting a MAX crash. Indvidually, Maxes are easily taken out, but in number, their combined number and damage output will level everything else in it's way.

I don't hate the 666th, I hate the weapons they are given.
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Old 2004-07-19, 07:43 PM   [Ignore Me] #30
JetRaiden
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Originally Posted by Meursault00
The 666th are a formidable foe and it is for that do I respect them.

But their deadliness comes from sheer numbers. Rarely do I see (as their enemy) the tactical strategies that they are said to employ/have employed. I do not see them flanking us, I do not see them setting up ambushes, I do not see them cutting a dozen of generators at once. I do not see them outside of their zerg. Perhaps it is what you don't see that counts, but perhaps not.

Fighting the 666th is like fighting a MAX crash. Indvidually, Maxes are easily taken out, but in number, their combined number and damage output will level everything else in it's way.

I don't hate the 666th, I hate the weapons they are given.
not entirely true. the 666th do control a large number of soldiers in a battle, but what you dont see or here about is the elite group of guys in 1 or 2 platoons on op nights. we have gal dropped generators, taken down populated spawn rooms single handedly, and essentially turned the tide of the battle, with no more then a handful of men.
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