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PSU: The successful strategist seeks battle after the victory has been won
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2012-07-19, 02:30 PM | [Ignore Me] #46 | |||
Contributor Major
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1) Vets are going to have sunk several months or more into beta testing. At a civilized minimum, they'll be familiar with the weapons, the map layouts, etc. They'll be extremely valuable as combat tour guides, taking squads of newcomers out on safari where the SQUAD wants to go. 2) You don't need a majority of a given personality type or area of specialty; you merely need a critical mass of them. There's not much resemblance between the original Tribes and PS1, but those early FPS vets who flocked to the Terran banner -- attracted, like a lot of us, to the whole authoritarian/professional military lore -- put their stamp on our empire for all time. That's where the TR foot zerg comes from. That's why we communicate so freely via /shout when coordinating base defense. That's why we still hose down the landscape with bullets, even though we no longer need to beat the lag over a 16K modem. 3) We're accustomed to massive battles and radically unequal fights. Somebody that comes from the friendly-fire-off, autobalanced, run-ten-seconds-to-get-back-in-the-fight world of BF3 is simply going to be a walking bag of XP until they slow down and learn the ropes. We can help them by example, the same as those Tribes/Quake/Doom veterans showed me. They were nice to us. They vacuumed us up into squads and showed us how to move and fight as a team. We're veterans. We're *soldiers.* We can help. And I intend to try to pass the torch. Last edited by Rivenshield; 2012-07-19 at 02:33 PM. |
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2012-07-19, 02:33 PM | [Ignore Me] #47 | |||
Sergeant Major
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The same people who post concerns about gunplay in PS2 because it's too "twitchy" |
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2012-07-19, 02:41 PM | [Ignore Me] #48 | ||
Lieutenant Colonel
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I'm not sure I agree with this statement. You are just more sensitive to one side of the story than the other. A lot of people just posted how much they want to shoot "vets" and prove them of they are so much better than "vets". I'm not sure how elitism plays out when most vets are NOT elite players and new players will not be elite players either.
All I see is trash talk between people trying to look cool and you should not feel disheartened or judge a discordant group of players based on a few comments. "vets" include support oriented players, l33t players, bad players, average players, I-only-care-about-vehicle-combat players, trolls, elitists, etc... I also assume the general population of non-PS1 players to be the same. For instance, support players may come from MMORPG communities. They won't be the best at shooting but they will love playing support. Some good players will come from BF3; a lot of terrible players will come from BF3. Some good players will come from COD; a lot of terrible players will come from COD. etc... When I read a post that could be summarized as "kekeke vets are scrubs I just want to own them and show them how better gud I am over them", I can't help but realize how stupid such a comment is on many aspects. At most, this guy who only has average skill will definitely beat vets with average skill. He will make "wawawa Im so good i beat vet" posts without considering there is a skill gap between average players (PS1 or not) and GOOD players. But when he will face someone on a different skill level than himself, hopefully he will learn a lesson. Not everyone who plays Starcraft 2 is in Master or Grandmaster league. It's the same in PS1, BF3, MW, etc... and it will be the same in PS2. The whole "PS1 vets vs. new players" issue is non-existant and it's a fallacy to think so. Skill is dependant on players, not games. (just to be clear, your post was actually decent to read and you put effort into your post, I am referring to previous cavemen 3 ligns posts above) |
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2012-07-19, 02:50 PM | [Ignore Me] #50 | |||
Lieutenant Colonel
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In terms of K/D, bad players in PS1 did as bad as they would do in another game. At least, they stayed in PS1 because they could have fun playing support roles and having a usefulness not entirely related to "twitchiness". In terms of player personalities, the PS1 crowd was quite diverse and I believe the PS2 crowd will also be diverse. You'll just see the good "twitchy" players on assault and frontlines while support players will tend to stay back more. A bad player will still always be a bad players. Take all the bronze leaguers in SC2, there is quite a lot of them ! |
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2012-07-19, 02:54 PM | [Ignore Me] #51 | ||
Sergeant Major
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I have nothing against the new comers or vets, just who i see on this forum and if i don't like them (IE a succession of posts that i see that fucking retarded and want me to bash their face in) Then i will enjoy in destroying them.
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2012-07-19, 03:15 PM | [Ignore Me] #55 | |||
Lieutenant Colonel
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Would you be one of its mods ? Scary stuff !
Hamma, when will get ratings for posts on PSU ? Last edited by sylphaen; 2012-07-19 at 03:17 PM. |
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2012-07-19, 03:16 PM | [Ignore Me] #56 | ||
There different kinds of "vets".
There are the vets that played PS1 a long time ago, but stopped and went on to play other games. Then there are the vets that are still playing PS1 to this day. And out of those I wonder how many exclusively play PS1 and no other FPS game.
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2012-07-19, 03:24 PM | [Ignore Me] #57 | |||
Corporal
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I am also involved in my community to keep the fighting game genre alive... Next time don't assume you know something about someone simply because they are ribbing a guy on the forums clearly meaning no discontent. It makes me not like you |
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2012-07-19, 03:27 PM | [Ignore Me] #60 | ||
Private
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The players that come out on top are going to be those that work together as a team. Be them BF3 COD or PS1. If the team works together they can overcome a lot.
In PS1 I've seen a squad of 8 hold a base vs up to twice their number, possibly more. They did it through team work and having a clear command structure. You can get that in any game. Heck even some Wow guilds that are that organized could probably do well in PS2. |
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