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[Ignore Me] #5 | ||
Major
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Definitely, the lack of orange is disturbing. And the helmets themselves look a little "Star Ship Trooper"esque. Still, they said customization plays a huge role in the game so this is just the base model, I'm sure we'll be able to tweak it to our liking.
I do like the attention to detail on the armor itself though. The individual little hexes on the armor look really cool and I have to say I really like the spiker shoulder pads. I'm pleased to see the Beamer makes a return as well. Let's hope for more stuff during the week! I also enjoyed T-Ray's VS rap at the end. Perhaps next AGN you could have him on and as the kids say "lay down some beats" for him? ![]() Last edited by Death2All; 2011-11-22 at 01:51 PM. |
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[Ignore Me] #7 | ||
Captain
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The materials on the VS armor are insane! :O I liked how the TR used carbon fiber here and there, but this? Just WOW! It does make NC armor look very primitive (as in "less attention to detail"), though. Hopefully their armor gets some nice treatment materials-wise, like the dented bits could be more shiny than the painted ones etc.
Still hate the bloody VS, though! They just make shinier targets now. :P |
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[Ignore Me] #8 | |||
Brigadier General
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http://twitter.com/#!/PS_TRay/status...66376731111425 |
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[Ignore Me] #11 | ||
Captain
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I'm not sure I like the part about damage degradation, though, unless this becomes apparent at really long ranges. Not over 100 meters or so, where a Cycler, for instance, would suffer no bullet drop, and thus be 100% effective, but a Pulsar would only do like 75% damage.
I liked the idea of slower projectiles, though. Guess we'll work it out during beta. I also hope this doesn't make the VS statistically Uber in close quarters, assuming their weapons are a lot easier to control without recoil. All factions should have equal capabilities, only with different flavors of "equal". ![]() |
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[Ignore Me] #14 | |||
What was that about April 15?
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