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Old 2004-03-03, 11:53 PM   [Ignore Me] #16
Deadlock
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i remember reading that too, ur not crazy
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Old 2004-03-04, 12:55 AM   [Ignore Me] #17
Ait'al
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I hope they add buildings later. Doesnt Using current bases kind of cut into the point of the sanctuaries and affect the game feel? Or wont it? Are they going to add like Continental controls of some sort in the new building when they add them. Like to help control defense for bases its linked to it.

Last edited by Ait'al; 2004-03-04 at 12:59 AM.
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Old 2004-03-04, 01:00 AM   [Ignore Me] #18
321
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There are no plans yet to make any new buldings and if they are the are not public yet.
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Old 2004-03-04, 07:26 AM   [Ignore Me] #19
Biohazzard56
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Originally Posted by 321
There are no plans yet to make any new buldings and if they are the are not public yet.
There are spork has said that ever since the concept of capital buildings on AGN
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Old 2004-03-04, 08:20 AM   [Ignore Me] #20
Madcow
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Hey, anybody who was on test can you answer me a question? I was only able to log on for a few short minutes, but it didn't appear that the grenade change had made it over. I was operating under the assumption that grenades would basically look like ammo boxes, with a little '3' at the bottom to tell you how many there were. Did the change make it in, but there was no graphic change to the grenades?
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Old 2004-03-04, 08:46 AM   [Ignore Me] #21
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Originally Posted by Madcow
Hey, anybody who was on test can you answer me a question? I was only able to log on for a few short minutes, but it didn't appear that the grenade change had made it over. I was operating under the assumption that grenades would basically look like ammo boxes, with a little '3' at the bottom to tell you how many there were. Did the change make it in, but there was no graphic change to the grenades?
The grenade changes are in. In the inventory, they look just like normal grenades. However, once in a holster slot, they show 3 ammo. The change made it.
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Old 2004-03-04, 09:31 AM   [Ignore Me] #22
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Originally Posted by Strygun
The grenade changes are in. In the inventory, they look just like normal grenades. However, once in a holster slot, they show 3 ammo. The change made it.
I think they are the same size as they were Madcow.

So if you got a cloaker loadout with plamas and you had 10, you should now have 30 plasmas.
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Old 2004-03-04, 12:44 PM   [Ignore Me] #23
Wraithlord
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hahahah those are going to video lag the hell out of medium range systems, and the model and the placement and the animation for the force dome gen. is absurd

more rushed crap from SOE.

at least it will effect gameplay
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Old 2004-03-04, 12:53 PM   [Ignore Me] #24
TheN00b
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Wraith, please post intelligible responses. But yes, ths was rushed, and no, that's not good.
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Old 2004-03-04, 01:40 PM   [Ignore Me] #25
Wraithlord
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Ill post however I want n00b, intelligible or not
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Old 2004-03-04, 02:04 PM   [Ignore Me] #26
Madcow
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Actually, I thought it was completely intelligible. It will add video lag for those with medium computer systems. I'm glad my new RAM should be at the house when I get home from work, I'm tired of the hit FPS has taken.
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Old 2004-03-04, 02:14 PM   [Ignore Me] #27
TheN00b
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Forgive me, my grammar was not up to par (I stayed up all last night, and I'm fucking tired). When I said unintelligible, I meant gramatically correct. My bad.
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Old 2004-03-04, 08:38 PM   [Ignore Me] #28
KIAsan
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There was a huge FPS hit during the test (whether it was from the new graphics or something else I don't know). And yup, this is pretty much another rushed out patch. God, for once I wish they would just hold this up for a month or two and fix some of the other bugs from previously rushed out patches.
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Old 2004-03-04, 09:34 PM   [Ignore Me] #29
Geist
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I sure wish I could play but I have a crappy comp.
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