News: PlanetSide 2 Comm-Link Art - Page 7 - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: We need more cowbell
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Reply
Click here to go to the first VIP post in this thread.  
Thread Tools Search this Thread Display Modes
Old 2011-09-27, 08:09 PM   [Ignore Me] #91
Bags
Lieutenant General
 
Bags's Avatar
 
Re: PlanetSide 2 Comm-Link Art


I run out of ammo a lot, but I also go to great lengths to not die a lot so I don't know if I'm a good benchmark for ammo balance.

Loved the mossie and mag, the liberator looked like a galaxy to me though.
__________________
Bags is offline  
Reply With Quote
Old 2011-09-27, 08:12 PM   [Ignore Me] #92
stargazer093
Sergeant
 
Re: PlanetSide 2 Comm-Link Art


tbh...the new lib looks...ehh...weird?


also..didn`t see turret on the new mag, does this mean mag will be turretless?

edit:random lib idea

Last edited by stargazer093; 2011-09-27 at 08:26 PM.
stargazer093 is offline  
Reply With Quote
Old 2011-09-27, 08:13 PM   [Ignore Me] #93
SgtMAD
Captain
 
Re: PlanetSide 2 Comm-Link Art


I don't understand all the mossie mystery
SOE has said we would see an A/A variant,well that A/A variant is going to have missiles under the wing.

I think thats what we are looking at.
SgtMAD is offline  
Reply With Quote
Old 2011-09-27, 08:15 PM   [Ignore Me] #94
Talek Krell
Lieutenant Colonel
 
Re: PlanetSide 2 Comm-Link Art


Personally thinking the opposite. That those are A/G rockets and the A/A variant will have guns (hesitant about putting lock on A/A missiles in the game).
Talek Krell is offline  
Reply With Quote
Old 2011-09-27, 08:16 PM   [Ignore Me] #95
Miir
Malvision
 
Miir's Avatar
 
Re: PlanetSide 2 Comm-Link Art


The Mag needs less of this:


And more of this:
__________________
Malvision.com | Twitter
Miir is offline  
Reply With Quote
Old 2011-09-27, 08:17 PM   [Ignore Me] #96
Talek Krell
Lieutenant Colonel
 
Re: PlanetSide 2 Comm-Link Art



Want.
Talek Krell is offline  
Reply With Quote
Old 2011-09-27, 08:23 PM   [Ignore Me] #97
Rbstr
Contributor
Lieutenant General
 
Rbstr's Avatar
 
Misc Info
Re: PlanetSide 2 Comm-Link Art


That purple thing you have there is a monstrosity.

I like the sleek Mag they've got. Makes quite a bit more sense than having flat sides perpendicular to the ground. You don't do that unless you have to.

It'll be really cool if they really are doing empire-specific mossies, libs ect.
__________________

All opinions are not equal. Some are a very great deal more robust, sophisticated and well supported in logic and argument than others.
Rbstr is offline  
Reply With Quote
Old 2011-09-27, 08:24 PM   [Ignore Me] #98
BorisBlade
First Lieutenant
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Miir View Post
The Mag needs less of this:


And more of this:
Yeah, needs a turret, and a focused pilot, but i rant enough about this horrible vehicle design enough already.....well maybe not enough but too lazy to rant anymore. =D
__________________
Waiting for the return of the superior, real PS style teamwork oriented vehicles with drivers not gunning, and in fixed vehicle slots so we can once again have real, epic, vehicle battles where the tanks actually move in combat rather than a silly 1700's era line up and shoot.
BorisBlade is offline  
Reply With Quote
Old 2011-09-27, 08:27 PM   [Ignore Me] #99
Talek Krell
Lieutenant Colonel
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by Rbstr View Post
Makes quite a bit more sense than having flat sides perpendicular to the ground. You don't do that unless you have to.
When you're building with legos, you have to.
Talek Krell is offline  
Reply With Quote
Old 2011-09-27, 08:28 PM   [Ignore Me] #100
BorisBlade
First Lieutenant
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by stargazer093 View Post
tbh...the new lib looks...ehh...weird?


also..didn`t see turret on the new mag, does this mean mag will be turretless?
Yup, vehicles are now glorified buffs like in battlefield, you pilot and gun at the same time so you dont need a turret, or friends, which is good since we all know there will be no other players in this game with you who could gun for you while you just drove like PS1 did so well, this is a completely single player game. Only noobs play games with tons of people and actually use that silly teamwork idea.
__________________
Waiting for the return of the superior, real PS style teamwork oriented vehicles with drivers not gunning, and in fixed vehicle slots so we can once again have real, epic, vehicle battles where the tanks actually move in combat rather than a silly 1700's era line up and shoot.
BorisBlade is offline  
Reply With Quote
Old 2011-09-27, 08:48 PM   [Ignore Me] #101
Aractain
Major
 
Aractain's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Amazoring. That is all.
Aractain is offline  
Reply With Quote
Old 2011-09-27, 08:53 PM   [Ignore Me] #102
Sirisian
Colonel
 
Sirisian's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by stargazer093 View Post
edit:random lib idea
As a lib pilot we don't need a front gun really. Just the ability to drop bombs and have a tail gunner is enough.

Whenever I had a front gun I found myself farming infantry. The lib is awesome at doing that. If I want to do that I'll get a tail gunner and do a low pass on the infantry and let the tail gunner pick them off.

Originally Posted by BorisBlade View Post
[stuff]
He just wondered where the turret went. Not sure if you've played the original PS, but the Magrider had a turret. No need to go off on a rant. I personally also feel strongly about having a turret. That will wait until Friday during the twitter though.

Last edited by Sirisian; 2011-09-27 at 08:55 PM.
Sirisian is offline  
Reply With Quote
Old 2011-09-27, 09:10 PM   [Ignore Me] #103
FastAndFree
Contributor
Major
 
FastAndFree's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Someone alredy mentioned this, but allow me to reiterate, this is not the same Mosquito we saw earlier in the trailer

I wonder if the design evolved, or they are different variants



edit - marked the differences
__________________

Last edited by FastAndFree; 2011-09-27 at 09:45 PM.
FastAndFree is offline  
Reply With Quote
Old 2011-09-27, 09:11 PM   [Ignore Me] #104
dsi
Staff Sergeant
 
dsi's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Originally Posted by BorisBlade View Post
Yup, vehicles are now glorified buffs like in battlefield, you pilot and gun at the same time so you dont need a turret, or friends, which is good since we all know there will be no other players in this game with you who could gun for you while you just drove like PS1 did so well, this is a completely single player game. Only noobs play games with tons of people and actually use that silly teamwork idea.
Sad if true. (Hopefully isn't, signs so far point to yes...)

@FastAndFree: The only difference is that the tail wings got some shape, other than that the only difference is that the new model is armed. (Which seems to say modular armaments for vehicles)

Last edited by dsi; 2011-09-27 at 09:14 PM.
dsi is offline  
Reply With Quote
Old 2011-09-27, 09:13 PM   [Ignore Me] #105
Zulthus
Colonel
 
Zulthus's Avatar
 
Re: PlanetSide 2 Comm-Link Art


Also to add to the mossy discussion; there are rockets AND a machine gun/cannon on the nose. Looks like it's an AV/AA variant.
Zulthus is offline  
Reply With Quote
Reply
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Discussion

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 12:36 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.