So whats your oppion of Devs removing BFR Flight Varients? - Page 3 - PlanetSide Universe
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Old 2004-11-13, 03:54 AM   [Ignore Me] #31
GreyFlcn
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I said I would not play PlanetSide till December because of school.
Well I did anyways.

And what I've come to realize is, that if BFR Flight Varients and AA equip don't leave this game by 2005, then I will.

Can't believe Devs would screw over this game so badly.
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Old 2004-11-13, 05:09 AM   [Ignore Me] #32
NightWalker XI
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Originally Posted by GreyFlcn
I said I would not play PlanetSide till December because of school.
Well I did anyways.

And what I've come to realize is, that if BFR Flight Varients and AA equip don't leave this game by 2005, then I will.

Can't believe Devs would screw over this game so badly.
bye bye then.
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Old 2004-11-13, 06:21 AM   [Ignore Me] #33
Lonehunter
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I think AA lock on weaponry locking onto flying BFRs would make everything A okay, and Flak should penetrate the Shield, nothin but sharpnel anyway.
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Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2004-11-13, 06:22 AM   [Ignore Me] #34
Lonehunter
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Originally Posted by GreyFlcn
that if BFR Flight Varients and AA equip don't leave this game by 2005...
You talking about BFRs with AA or AA in general?


EDit: SHIt, sorry for the double postage
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Originally Posted by Higby View Post
And if you back in 2003 decided you wanted to play RTS games, between then and now you'd have dozens of RTS games you could have played. If you decided to play MMOFPS' between then and now, there were none
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Old 2004-11-13, 07:37 AM   [Ignore Me] #35
hazzer2007
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Originally Posted by GreyFlcn
I said I would not play PlanetSide till December because of school.
Well I did anyways.

And what I've come to realize is, that if BFR Flight Varients and AA equip don't leave this game by 2005, then I will.

Can't believe Devs would screw over this game so badly.
yer, bye then, have fun in your life without PS
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Old 2004-11-13, 10:23 AM   [Ignore Me] #36
LimpBIT
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Originally Posted by TotalBiscuit
Not gonna happen.

What is required is a little more common-sense and rational thought and a little less 'OMFG NERF'.

One of the reasons I left that damn cesspit in the first place, people are irrational and angst-filled.

Fixing Flight Variants is reasonably simple.

1) Disable shields while in-flight.
2) Allow AA weapons to lock-on to flying BFRs and deal damage

Do that and BFR pilots will have to engage their brain before their jumppacks.

TB.

I have always thought that sparrows and other Anti-air things should be able to lock onto BFRs in the air. But the shield thing is a bit extreme considering how much armor the BFRs have
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Old 2004-11-13, 02:57 PM   [Ignore Me] #37
Baneblade
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Originally Posted by Lonehunter187
EDit: SHIt, sorry for the double postage
We can let it slide now, but remember this ain't the Postal Service, we don't jump up and down when double postage happens.
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Old 2004-11-13, 06:57 PM   [Ignore Me] #38
Apocolypse55
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Yeah, get rid of em. Kthxla~
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Old 2004-11-14, 12:37 AM   [Ignore Me] #39
GeneralRazor
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Let take this to another level:

Lock-on.

Striker. Locks on to: Vehicles, Aircraft, Base turrets, Maxes, spitfires.

Starfire: Locks on to: Aircraft, by far the best at this.

Sparrow: Locks on to: Aircraft, lucky to get a hit anymore.

Any BFR AA, double AA: Don't fly or come near, and I still can take down troops, easily! Vehicles? can do.

Cert BFR AA, Warborn should back me up on that.
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Old 2004-11-17, 09:20 AM   [Ignore Me] #40
Kam
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What I wish they would do is give the dam NC BFR some style, it's a box with legs right now.
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