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Old 2003-02-15, 01:43 PM   [Ignore Me] #1
PlasticGEAR
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Aerojump


lets say your in a galaxy, and you jump out some how, while in flight, is there some kind of parachute, can you even get out while in flight, or would you fall to the ground and hit the ground like a sack of patatoes?
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Old 2003-02-15, 01:52 PM   [Ignore Me] #2
Sputty
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Kinetic dampeners in your boots slow your decent and weaken tthe damafge on impanct. Old knowledge
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Old 2003-02-15, 01:54 PM   [Ignore Me] #3
Flameseeker
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Kinetic dampeners kick in. They slow down your descent and you hit the ground taking no damage. I think there is a certain altitude where they won't fire if you are below it. Really close to the ground wont turn on the dampeners, but it won't hurt you that bad to jump 12 feet out of a plane.
EDIT: Dang you Sputty!
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Old 2003-02-15, 02:02 PM   [Ignore Me] #4
Lillemanden
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Originally posted by Flameseeker
They slow down your descent and you hit the ground taking no damage.
I'm pretty sure that you will take damage.
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Old 2003-02-15, 02:26 PM   [Ignore Me] #5
Iceman
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damnit, i wonder how many times this question,s been asked...

anyone logging all the Q/As and making an 'unofficial faq'? that would help? PSU?
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Old 2003-02-15, 03:18 PM   [Ignore Me] #6
OmnipotentKiwi
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Originally posted by Lillemanden
I'm pretty sure that you will take damage.
It actually depends on the height you jump out of actually. Basically if you are too low to the ground, the kinetic dampeners can't kick in fast enough to dampen the fall. It is the same as if you jump out of a plane too low for your parachute to open in time.
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Old 2003-02-15, 04:37 PM   [Ignore Me] #7
Subliminal
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Do you have the dampeners from the beginner or do you need a cert for them? p.s. pay homage to arilift for my awsome splintercell style sig
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Old 2003-02-15, 05:15 PM   [Ignore Me] #8
Gyddyn
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I don't believe you need a cert to use the kinetic boots.
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Old 2003-02-15, 05:44 PM   [Ignore Me] #9
KeviN
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Originally posted by Subliminal
Do you have the dampeners from the beginner or do you need a cert for them? p.s. pay homage to arilift for my awsome splintercell style sig
The Newcon symbol is the wrong color...
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Old 2003-02-15, 05:49 PM   [Ignore Me] #10
OmnipotentKiwi
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Originally posted by Subliminal
Do you have the dampeners from the beginner or do you need a cert for them?
Everyone has them
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Old 2003-02-15, 06:33 PM   [Ignore Me] #11
Lillemanden
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Originally posted by OmnipotentKiwi
It actually depends on the height you jump out of actually. Basically if you are too low to the ground, the kinetic dampeners can't kick in fast enough to dampen the fall. It is the same as if you jump out of a plane too low for your parachute to open in time.
But if you can jump out and not take damage, whats the point in landing (other than when peoples getting in). It would really take out some of the fun in being a good pilot.
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Old 2003-02-15, 06:35 PM   [Ignore Me] #12
glsauron
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Everybody can use Kinetic dampeners, which act like a parachute

No dmg from any height they can activate from (jumping height will still hurt)

No cert for um, they just are
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Old 2003-02-15, 07:10 PM   [Ignore Me] #13
Flameseeker
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You pilot a Galaxy full of troops past a base of turrets, a roving Skeeter/Reaver defense, and a line of AA MAXes. Tell me if it's easy.
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Old 2003-02-15, 07:33 PM   [Ignore Me] #14
RaccoonOfEvil
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It could be cool to have high altitiude drops for a Galaxy.



Last edited by RaccoonOfEvil; 2003-02-15 at 10:37 PM.
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Old 2003-02-15, 07:46 PM   [Ignore Me] #15
Flameseeker
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Raccoon, that's what they are. I think, so don't quote me on this, that the higher you are, the better the dampeners work. All jumps from certain height up don't hurt you. But, if you are a mile above a base I don't see how you can drop anyone effectively. I have an idea. The higher you jump, the more you slow down. So if you jump from a mile up, your squad will be target practice.
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