Compromise for the driver=gunner issue. - PlanetSide Universe
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Old 2011-09-26, 09:55 PM   [Ignore Me] #1
BorisBlade
First Lieutenant
 
Compromise for the driver=gunner issue.


Since they seem determined to stick with the BF style, solo power tanks. I was tryin to think of a compromise to the problem. This is what i came up with that required the least amount of changes while still leavin their idea mostly intact.

A driver specialization. This completely voluntary spec would allow you to gain a "driver only" slot in appropriate vehicles. As in it wouldn't work on reavers or lightnings, but on most other vehicles that have the gunner=driver idea.

As a trade off for losing the weapon and requiring more manpower, you also gain more armor, significantly more, atleast a third more. Since you do require 50% more manpower a third more armor minimum seems fair. This allows for the more solo-style tanks to have their more appropriate weaker armor while giving those who work as a team in focused roles with more manpower the benefits of better (focused) drivers/gunners and the armor to make up for the manpower needed.

There are no vehicle enter/exit animations so zero changes other than the new entry point would need to be activated upon certing, a relatively simple thing. The only real change would be to vehicles designed for rambo play like the magrider. Its gotta get a real turret like an actual tank. But that's hopefully one of the only vehicles that would need a model change.

Seems like a mostly simple fix to appease the devs who want their solo stuff and the majority of vets who prefer the more team oriented style. I for one would be fine with that. The opportunity to show the Battlefielders how much better the Planetside design is as we literally run circles around em as they try to drive/gun at the same time and get decimated.

At this point I'll settle for anything to get atleast somethin of Planetside to remain, esp my fave part. But I'm interested to hear any of your ideas, suggestions, or tweaks.
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Waiting for the return of the superior, real PS style teamwork oriented vehicles with drivers not gunning, and in fixed vehicle slots so we can once again have real, epic, vehicle battles where the tanks actually move in combat rather than a silly 1700's era line up and shoot.
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