Forums | Chat | News | Contact Us | Register | PSU Social |
PSU: Dont touch my signature!!!
Forums | Chat | News | Contact Us | Register | PSU Social |
2013-01-19, 04:16 PM | [Ignore Me] #16 | ||
I never really saw a Lib take out ESFs very effective. Haven't heard of ESFs being afraid of libs either. I'm not afraid of a lib when I'm on the ground either if we have AA rolling with us - only when I'm in a tank without air support I fear the libe because he has an easy game with me.
|
|||
|
2013-01-19, 04:28 PM | [Ignore Me] #17 | ||
|
|||
|
2013-01-19, 08:02 PM | [Ignore Me] #22 | |||
Sergeant Major
|
I don't even bother engaging libs in my esf. If a lib becomes a problem, I spawn a tank buster and nuke it. the only effective way |
|||
|
2013-01-19, 08:06 PM | [Ignore Me] #23 | ||
Corporal
|
http://forums.station.sony.com/ps2/i...-hacker.81614/
In before thread locking. Apparently Skwurting has raised a lot of peoples' suspicions. |
||
|
2013-01-19, 09:24 PM | [Ignore Me] #25 | ||
Major
|
On Jeager, I don't have any problems with Liberators. I can fly in my ESF and make them bug out fairly easily and I am not very often killed by them.
If I were to make any suggestions to this thread, perhaps it is a feasible change to make the Liberator unable to roll or dive [note: I do not want to disable yaw or pitch controls, that would be extremely silly]. This way, it could not use its "bombing" gun to combat ESF unless they were below the craft in one way or another. |
||
|
2013-01-20, 02:14 AM | [Ignore Me] #26 | ||
Corporal
|
This is getting ridiculous again. "I think liberators shouldn't have wings so they can never fly over anything in order to shoot at it."
Why are so many people approaching weapons systems in this game with the mindset of "If it kills me, it's obviously a problem and needs to be nerfed"? How about, "If it kills me, I seriously need to take another look at my play-style and address my shortcomings." My outfit recognized that air dominance could wreak havoc on any kind of advance whether it was armor or infantry. Did we go to the forums to complain about it? Nope. We put about 7 AA MAXes into a Sunderer, waited for their planes to get close, and then made them pay for it. Within 3 minutes, we had created a no-fly zone with a diameter of 600 meters. That's less than a squad dominating anything approaching us. How is this not balanced enough? You give me 1 squad of burster maxes and 2 squads of Annihilators, I'll show you a kill zone where no aircraft dare to fly, and all tanks run away (if they don't get nuked by the first salvo of missiles). Think strategically, outsmart the spammy enemy. That's the fun of Planetside. Nerf liberators more? Yeah, great idea. Let's not have any bombers or gunships to keep the tanks in check... real smart. |
||
|
2013-01-20, 03:14 AM | [Ignore Me] #27 | |||
Sergeant Major
|
Regarding your ancedote about your outfit, you're making the mistake of thinking that if something can be dealt with, it therefore isn't a problem. That's fallacious- it's like saying "X can't be overpowered, I kill people who use it all the time!" Overpowered =\= can't be killed. Similarly, just because you've managed to deal with a certain scenario a couple of times doesn't mean that flyer-spam isn't a problem. If all it took to handle Lib spam was 6 Max's, people wouldn't complain about it on the forums. As it stands, I've seen highly organized outfits, decked out with Max's, get annihilated by a decent airforce/tank combination. Last edited by BlaxicanX; 2013-01-20 at 03:17 AM. |
|||
|
2013-01-20, 06:14 AM | [Ignore Me] #28 | |||
Corporal
|
There's an agenda here, because I'm not seeing much of the other side of the story.. the side where anyone who has flown into an area with 3 AA MAXes is lucky to get out of the combat arena with their lib still alive, having maybe had the time to get 2 shots off at a target. Where's that side of the argument? I sincerely hope that they avoid nerfing anything else (with the possible exception of the oneshotting dual-hacksaws) before they implement the tunnels in the bases. |
|||
|
2013-01-20, 11:20 AM | [Ignore Me] #30 | ||||
Corporal
|
People complain about it because it interrupts their preferred style of play. They don't want to change strategies or make sacrifices because they don't care about what anyone else wants. This game is trying to strike a delicate balance for multiple roles; infantry, vehicles, air, etc. Sometimes pilots don't get to fly, tank operators don't get to drive, and infantry doesn't get to fight because of multiple circumstances in the game due to a shared sacrifice we all have to make to co-exist in an MMOFPS. You see a lot of whining about airspam because the majority of players are not pilots. They don't care about flying and they don't care about its role in the game. It's "Me me me I want to footzerg across Indar and Air ruins that!"
Last edited by Kirotan; 2013-01-20 at 11:30 AM. |
||||
|
|
Bookmarks |
|
|