cloak for stationary vehicles - PlanetSide Universe
PSU Social Facebook Twitter Twitter YouTube Steam TwitchTV
PlanetSide Universe
PSU: Who smells burning flesh?
Home Forum Chat Wiki Social AGN PS2 Stats
Notices
Go Back   PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

 
 
Thread Tools Search this Thread Rate Thread Display Modes
Old 2012-08-07, 08:20 AM   [Ignore Me] #1
gaz
Private
 
cloak for stationary vehicles


I did not find any threads with a similar idea, so i just post the idea here:

It would be nice to have a cloaking module for vehicles, that only works if the vehicle is stationary (and standing on the ground in case of aircraft). The module might replace the primary weapon of the vehicle or disables all the weapons of the vehicle.

This would enable scouts to hide their transport vehicle (atv/jet), if they don't need it...

What do you think?
gaz is offline  
Old 2012-08-07, 08:36 AM   [Ignore Me] #2
Hosp
First Sergeant
 
Re: cloak for stationary vehicles


I'd be surprised if that isn't put into the game down the road. PS1 had a few cloaking vehicles [ATV, Phantasm, AMS] and i could see those same few (in some form or another) implemented down the road.
Hosp is offline  
Old 2012-08-07, 08:45 AM   [Ignore Me] #3
gaz
Private
 
Re: cloak for stationary vehicles


to clarify, i'm not in for vehicles cloaked while moving, just for the stationary/parked state of a vehicle to protect it as well as the presence of the owning scout/sniper.
gaz is offline  
Old 2012-08-08, 03:31 PM   [Ignore Me] #4
Duskguy
Staff Sergeant
 
Duskguy's Avatar
 
Re: cloak for stationary vehicles


i would think that there would be certs if not at launch then at a later date for if not cloaking vehicles, then at least stealth.
options could be thinks like:
-silent running (vehicle is silent, weapons on the vehicle are muffled rather than at full volume)
-radar dampening (your vehicle would not show up on radar unless at extremely close distances from the thing projecting the radar)
-camoflage will already be in gme to some degree through skins/ paint jobs
-cloak (stationary invisibility)

i believe the vehicles i saw in the e3 videos and alpha videos had 3 slots for these types of things. which would fir perfectly and using thse make a truely stealth vehicle, or make the radar and silent things the same slot forcing you to pick one.

and if the cert system has levels to it, these things could be upgraded incrementally.
-the silent engine one could start out cutting your vehicle engine sound in half, then full and then full engine silence plus half gun sound.
- the radar dampening could start out where you start showing up after entering withing somthing like 75 yards, then cut down to 50 and finally 25.
- the cloak would probably be like the infiltrator cloak (or at least how i hear it works, ie. degrading with movemnt) starting out for stationary only targets and then upgrading to moving targets which could then branch out to better stationary cloking by 50% and movement by 20% or a stay cloaked while firing, or even a stay cloaked longer upgrade. meaning it would have one upgrade and then a second upgrade which branches out between 3 options.

the cloak could be justified as nanobots or cameras or w/e project the image of whats on the other side all around giving the sense of invisibility

Last edited by Duskguy; 2012-08-08 at 03:32 PM.
Duskguy is offline  
Old 2012-08-09, 05:30 PM   [Ignore Me] #5
Talek Krell
Lieutenant Colonel
 
Re: cloak for stationary vehicles


The return of a cloaking option for the ATV was strongly requested not long after PS2 was announced. Higby picked up the idea and I expect to see it in eventually, although I don't think we've heard anything since.
Talek Krell is offline  
Old 2012-08-09, 06:20 PM   [Ignore Me] #6
Ghostwing
Private
 
Ghostwing's Avatar
 
Re: cloak for stationary vehicles


There have already been hints toward cloaking for the Flash (instead of weapon??), and for the Galaxy (when it's deployed??)
Ghostwing is offline  
Old 2012-08-13, 08:27 AM   [Ignore Me] #7
Exmortius
Master Sergeant
 
Exmortius's Avatar
 
Re: cloak for stationary vehicles


this would be a very cool feature for something like a lightning tank who doesn't have a ton of armor or maybe even a flash.
Exmortius is offline  
Old 2012-08-13, 09:13 AM   [Ignore Me] #8
Dropshockmedic
Private
 
Dropshockmedic's Avatar
 
Re: cloak for stationary vehicles


The predators from AvP got such a thing.
But then again this would be a bit imbalanced when galaxys are used as spawnpoints.
If someone spawns from a galaxy, the cloak should flicker for a moment and reveal the vehicle for a 0,350 seconds.

Since people are passing through it while leaving the galaxy.
Dropshockmedic is offline  
Old 2012-08-13, 10:51 AM   [Ignore Me] #9
VikingKong
Sergeant
 
VikingKong's Avatar
 
Re: cloak for stationary vehicles


Originally Posted by Duskguy View Post
-silent running (vehicle is silent, weapons on the vehicle are muffled rather than at full volume)
something like that's already in.
http://wiki.planetside-universe.com/ps/Lightning

Last edited by VikingKong; 2012-08-13 at 10:52 AM.
VikingKong is offline  
 
  PlanetSide Universe > PlanetSide Discussions > PlanetSide 2 Idea Vault

Bookmarks

Discord

Thread Tools Search this Thread
Search this Thread:

Advanced Search
Display Modes Rate This Thread
Rate This Thread:

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT -5. The time now is 11:57 PM.

Content © 2002-2013, PlanetSide-Universe.com, All rights reserved.
PlanetSide and the SOE logo are registered trademarks of Sony Online Entertainment Inc. © 2004 Sony Online Entertainment Inc. All rights reserved.
All other trademarks or tradenames are properties of their respective owners.
Powered by vBulletin
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.