Originally Posted by Bags
10 people, T-Ray seemed to think platoons would be pointless with the new mission system, but I think we made them reconsider it.
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Likely because the missions system is to herd cats, instead of promote cooperation between outfit members.
Its just reads more and more like this game is being designed for the Zerg.
Originally Posted by Bags
One of the main problems of gal drops are trying to get everyone inside. If your hacker dies on the way down you're all sitting ducks for a few extra seconds.
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Not seeing a problem here.
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